On 6/13/06, Kon Lovett <[EMAIL PROTECTED]> wrote:
The goal would be to simulate a heap mutator load that mirrors that of a game's "smooth" time. Does Chicken have enough heap access profiling info to build such a test?
Hm... What would one need, specifically? (felix) _______________________________________________ Chicken-users mailing list [email protected] http://lists.nongnu.org/mailman/listinfo/chicken-users
