Eduardo Cavazos wrote:

Here's a screenshot of the fruits of today's labors:

http://proteus.freeshell.org/abstracting-screenshots/game1-turn6-chicken.png

That was produced by a pure Scheme implementation of the ContextFreeArt
semantics. More info about ContextFree:

   http://www.contextfreeart.org/

The code that rendered it also runs on Larceny and Ypsilon.

If anybody is curious to see the code behind the program and the framework
supporting it:

   http://github.com/dharmatech/abstracting/tree/master

felix winkelmann wrote:

Wow - very impressive. Well done, Eduardo. The contextfreeart site has
a few examples that are really mind-boggling.

I have to find some time to play with it.

OK, I finally checked in the experimental support for Chicken into my repository. So now you actually can try this. :-)

The repository is at:

    git://github.com/dharmatech/abstracting.git

Follow the directions in the README.

Note that this is actually a framework aimed at OpenGL graphics programming in Scheme. The examples work on Larceny, Ypsilon, and (now) Chicken.

Currently only Linux is supported.

Testers and feedback welcome! Let me know what worked and what didn't!

Ed


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