I've finished up the bindings for the Allegro egg. Or, at least, I believe
I have 99% API coverage and I've tested most of it. Native dialog hooks
still remain to be implemented.

Documentation is present here:
http://wiki.call-cc.org/eggref/4/allegro

It's BSD3 licensed, in a similar manner to the base library.

*What is Allegro?*

Allegro has been around since the days of the Amiga, and was one of the
first "open-source" game development libraries widely available. Those of
us who grew up with DOS machines in the 90s may remember using it with
DJGPP.

Recently Allegro underwent a *complete* rewrite, alowing the developers to
switch from the original giftware license to one that allowed for
commercial redistribution of derivative works without requiring the
redistribution of code. Likewise, it allowed them to greatly streamline the
API and focus on modernization and efficiency.

I noticed that the new API lent itself fairly well to a scheme programming
style, and a few months of bus-trip programming later this Egg was born.

Anyhow, I welcome bug fixes, github pull requests, and documentation
updates; provided contributors are willing to stick with the distribution
license I have chosen.

Thanks for Chicken!
-Dan Leslie
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