Indeed, that works on Android too. I've got this old project<https://github.com/kristianlm/android-chicken-example> that does just that. And with OpenGL ES bindings, things get interesting. Surprisingly, I didn't come across any Android- or network-related problems.
K. On Tue, Oct 2, 2012 at 10:27 PM, Stephen Eilert <[email protected]> wrote: > > On Tue, Oct 2, 2012 at 8:01 AM, Kristian Lein-Mathisen < > [email protected]> wrote: > >> If you just compile a C file an run it on your phone, you can check out how >> the csi >> binary<https://github.com/kristianlm/chicken-android/blob/master/csi.mk> is >> built. The building >> section<https://github.com/kristianlm/chicken-android#building> describes >> how you can place this on your phone and run (I don't recall if this >> actually requires root access). This is with the ndk still. >> > > One could also embed Chicken inside his own app and open a socket to a > REPL. Not sure if there are any Android-specific issues, but I've done that > with an iOS application. > > > > -- Stephen > > *"Kids these days.* > *Whatever happened to hard work?"* > > -- Joel Spolsky, The perils of javaschools > > >
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