Indeed, that works on Android too. I've got this old
project<https://github.com/kristianlm/android-chicken-example> that
does just that. And with OpenGL ES bindings, things get interesting.
Surprisingly, I didn't come across any Android- or network-related problems.

K.

On Tue, Oct 2, 2012 at 10:27 PM, Stephen Eilert <[email protected]> wrote:

>
> On Tue, Oct 2, 2012 at 8:01 AM, Kristian Lein-Mathisen <
> [email protected]> wrote:
>
>> If you just compile a C file an run it on your phone, you can check out how
>> the csi 
>> binary<https://github.com/kristianlm/chicken-android/blob/master/csi.mk> is
>> built. The building 
>> section<https://github.com/kristianlm/chicken-android#building> describes
>> how you can place this on your phone and run (I don't recall if this
>> actually requires root access). This is with the ndk still.
>>
>
> One could also embed Chicken inside his own app and open a socket to a
> REPL. Not sure if there are any Android-specific issues, but I've done that
> with an iOS application.
>
>
>
> -- Stephen
>
> *"Kids these days.*
> *Whatever happened to hard work?"*
>
>        -- Joel Spolsky, The perils of javaschools
>
>
>
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