Comment #6 on issue 16500 by [email protected]: Changing audio/video volume  
affects whole browser
http://code.google.com/p/chromium/issues/detail?id=16500

My understanding is that as long as we use the waveXXX api, we would need  
to scale
the waveforms ourselves.

So, solutions:
1- scale at the AudioOutputStream level
2- scale at the media/ffmpeg level
3- Use DirectSound

#3 is better to avoid as it is well known that some XP machines have buggy  
DirectX
versions or buggy DX drivers. We can't force the user to install DX 9.

#1 I can do, but we would need to implement several scalers depending on  
the format
#2 Might be easier if there is a single format at that level


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