Comment #54 on issue 5083 by windinyews: High browser process CPU usage  
from Flash on Vista
http://code.google.com/p/chromium/issues/detail?id=5083

gwilson, this is a real and very unfortunate problem, and I am just amazed  
that
Google engineering isn't to the bottom of it.

I moved recently to a 2-core 2 GHz laptop, which is very spritely at  
everything
including 3d rendering. However, it cannot run even one tab in Chrome that  
has Flash
in it, without heading immediately for trouble.

I simply can't use Chrome when on batteries: it cuts the life in half, from  
4 hours
to less than 2. Yes, recent versions of Chrome tend to bound the damage,  
holding down
peak CPU usage to keep some reserve. However, Firefox can run any number of  
the same
windows without any appreciable CPU loading.

The simple experiment for you:  load up a bunch of tabs from the New York  
Times
(nytimes.com), chosen off the Most Popular lists, where the ads tend to  
have motion,
and especially those ridiculous animated patterns from IBM.

My suspicion is that your real problem with Chrome is the sandboxed  
task-per-
tab/window model, where you have not implemented any interprocess  
communication to
stop Flash engines running in non-visible tabs/windows.

Is it any more complicated than that, or any more trouble to admit to and  
fix?

In a mobile world, we can't afford to be plugged in just to run Chrome.  
Other than
this problem, it is a wonderful, agile browser, and so nicely attuned to  
your
products.

I think you see what you need to do.

I really would encourage you not to stone-wall on problems like this in the  
future,
as well, and I'm sure you actually can understand the reasons to say so, at  
Google.

Regards,
Narration

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