Comment #5 on issue 23916 by cromwellian: HTML5 drum kit sample doesn't work http://code.google.com/p/chromium/issues/detail?id=23916
I recently ported a Commodore 64 SIDPlayer to Javascript and PCM support is critical. Either audio/wave or some JS API that allows raw samples to be passed in. Right now generate data URIs in audio/wave PCM format and pass them to an Audio object, but this doesn't work on Chrome, only Firefox and Safari. MP3/OGG is way way too expensive for real time synthesis. The idea situation would be to avoid Wave and data URIs, and have a 'canvas-like' interface where raw audio samples can be passed to the browser, much like raw pixels in the canvas API. Barring that, please support Wave w/PCM. -- You received this message because you are listed in the owner or CC fields of this issue, or because you starred this issue. You may adjust your issue notification preferences at: http://code.google.com/hosting/settings -- Automated mail from issue updates at http://crbug.com/ Subscription options: http://groups.google.com/group/chromium-bugs
