Comment #9 on issue 12587 by [email protected]: Consider using DirectDraw to  
manage the RenderWidgetHost's backingstore.
http://code.google.com/p/chromium/issues/detail?id=12587

I share all the excitement of the brave new GPU world. But some words of  
caution are in order.

DirectWrite: renders fonts differently from GDI. We mostly aim to be pixel  
compatible with webkit so
deviations here are a PITA. Certainly the advertised feature set is very  
desirable.

Direct2D: faster than GDI+ but not everywhere. The showcase is heavily  
weighted towards 4x AA splines
and other compute intensive stuff. In many simpler raster operations GDI is  
as fast or faster *if* you
include the time that takes to setup the and batch the stuff to the GPU.

Both are fairly new, we'll be basically dogfooding Microsoft brand new  
graphics backend. From painful
previous experience we have little leverage if we find a showstopper say a  
BSOD.


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