On Tue, Mar 24, 2009 at 4:07 PM, George Djabarov <[email protected]> wrote:

> One additional reason to use small executable that loads chrome main
> dll is to prevent firewalls warnings each time chrome is updated.


On the Mac, we should be able to avoid these by having a signed executable.
Once the user says to trust the binary, the signature allows that to stay
across updates (if the sig is the same).

TVL



>
>
> -George
>
> On Tue, Mar 24, 2009 at 11:45 AM, Thomas Van Lenten
> <[email protected]> wrote:
> > The Windows product builds a small executable that then loads the main
> > chromium dll, and hands off control to that.  I believe this is done
> solely
> > for updating reasons.  All the difference processes start from that one
> > shim.
> >
> > On the Mac, we are currently building as a single executable.  But, this
> > brings up some complications, we need to be able to launch the Renderers
> > with different Cocoa initialization.  This data comes out of the
> info.plist,
> > so we really need different bundles on disk (the OS acts on the data
> before
> > the process is even started).  So what it's looking like is that we need
> to
> > move to a world where we also have a small shim for Chromium that loads a
> > main shared lib and hands off control.  Then we'll have a second shim for
> > Renderers (and maybe plugin hosts, etc.) that loads the main shared lib
> and
> > hands off control.  Each of these shims will have different info.plists
> to
> > provide the different Cocoa configuration information.
> >
> > Linux currently builds as one executable also.  But Adam proposed we
> create
> > a second executable (via hardlink?) for AppArmor as a sandbox?
> >
> > Does it make sense to standardize/require a small shell and shared lib
> for
> > all platforms?  One advantage of this approach on all platforms is they
> can
> > initialize breakpad/crash reporting to the started up in the shim, so a
> > crash during the loading of the main shared lib would be captured.  One
> > place not standardizing this gets ugly is within the build system, where
> it
> > could become very complex expressing what goes into apps vs. shared libs.
> >
> > Thoughts/suggestions/comments?
> >
> > TVL
> >
> >
> > > >
> >
>

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