On Thu, Jun 4, 2009 at 10:36 AM, Mike Belshe <[email protected]> wrote:
> On Thu, Jun 4, 2009 at 10:33 AM, Aaron Boodman <[email protected]> wrote:
>>
>> You mean the idea in general won't work well, or this particular
>> approach? I talked it over with Feng awhile ago, and he seemed to
>> think the general idea was implementable. I think the code has changed
>> since then though, with workers.
>
> Oh - it can work, don't get me wrong.  But the dom maps are getting really
> complicated (especially
> since workers dropped in).  It was difficult before, and worse now.
> The void* conversions are a big problem.  Coming up with an answer to avoid
> those casts might make your changes simpler, but it's not really your
> problem.

I'm trying to merge the ideas of thread-specific DOMMaps with
world-specific DOMMaps because they're more or less the same idea.
Hopefully this won't add too much more complexity.

How do v8 hidden properties work?

Adam

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