Hi all,

I'm working on a desktop notifications javascript API for web apps; on Mac
these calls will go out to the Growl notification system if it's installed
and user has granted permission to get notifications from that origin.  I'm
still trying to completely grasp the sandbox architecture, so the question I
need some input on is how to design the integration with respect to
sandboxing & security.

The Growl code that would be included in Chrome is just a stub that works by
marshalling data over to a separate Growl process, so the surface area is
small, but as a design question, is calling to a third-party library
something that should happen in the sandboxed renderer process, or should it
be kept in the browser process?  One other factor is that the notification
requires an icon to be downloaded, which should happen outside the sandbox.

So there are two possible flows:

A. renderer gets notification(iconURL, text) call => hop to browser to
download icon => call Growl from browser

B. renderer gets notification(iconURL, text) call => hop to browser to
download icon => pass back icon data to renderer => call Growl from renderer

My instinct is that B is safer for the remote possibility that Growl chokes
on the input and causes a crash.  What do people think?  Is there an
existing precedent for similar library calls?

Thanks,
 -John

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