http://crbug.com/14609 ...
In the renderer we need to run Cocoa on a non-main thread. To pump windowserver events we need to pump on the main thread. And when we do so timers and notifications fire, screwing us over. I think the timers and notifications were not fired before, right? In the short term, I think that changing the run loop mode in which we pull events should fix things. I'm trying that out now. In the long term, I think this is yet another reminder about getting Cocoa out of the renderer... :) Avi --~--~---------~--~----~------------~-------~--~----~ Chromium Developers mailing list: [email protected] View archives, change email options, or unsubscribe: http://groups.google.com/group/chromium-dev -~----------~----~----~----~------~----~------~--~---
