http://crbug.com/14609 ...

In the renderer we need to run Cocoa on a non-main thread. To pump
windowserver events we need to pump on the main thread. And when we do so
timers and notifications fire, screwing us over. I think the timers and
notifications were not fired before, right?

In the short term, I think that changing the run loop mode in which we pull
events should fix things. I'm trying that out now.

In the long term, I think this is yet another reminder about getting Cocoa
out of the renderer... :)

Avi

--~--~---------~--~----~------------~-------~--~----~
Chromium Developers mailing list: [email protected] 
View archives, change email options, or unsubscribe: 
    http://groups.google.com/group/chromium-dev
-~----------~----~----~----~------~----~------~--~---

Reply via email to