On Mon, Aug 24, 2009 at 1:26 PM, John Abd-El-Malek <[email protected]> wrote:

>
>
> On Mon, Aug 24, 2009 at 1:06 PM, Brett Wilson <[email protected]> wrote:
>
>>
>> On Mon, Aug 24, 2009 at 12:49 PM, hap 497<[email protected]> wrote:
>> > Thanks. But the picture in the document shows there is only 1
>> > ResourceDispatcherHost and there are 2 Renderer Processes:
>> >
>> >
>> http://dev.chromium.org/developers/design-documents/multi-process-architecture
>> > And the ResourceDispatcherHost has access to both Channels for each
>> Renderer
>> > Process.
>>
>> Information about each request including the originating renderer is
>> tacked onto each URLRequest in the form of "ExtraRequestInfo." See one
>> of the functions in there such as
>> ResourceDispatcherHost::OnResponseCompleted for how this is retrieved.
>>
>
> Right, information such as renderer process id is available, but there are
> no pointers to the ResourceMessageFilter in there.  Using the process id,
> you could get to the RenderProcessHost (but only on the UI thread) and from
> there to the RMF.
>
>

Thanks for all the answers.

If ResourceMessageFilter has all the information for dispatching the
message, why it needs to talk to ResourceDispatcherHost ( a singleton class)
for dispatching? Looking at resource_dispatcher_host.h, I am not sure what
centralized information it is holding so that each ResourceMessageFilter
needs ResourceDispatcherHost for dispatching.

Thank you for your help.





>
>> Brett
>>
>> >>
>>
>

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