On Sep 10, 5:03 pm, Dan Kegel <[email protected]> wrote:
> An external contributor was recently surprised that a change tested
> on linux was reverted because it broke the build on windows.
> (His mental model was that linux developers don't have to
> worry about other platforms, that's what windows developers are for.)
> He said that none of the doc at dev.chromium.org covered this, so I had a
> look.
It was more surprised that I was expected to have built chrome at home
under multiple platforms. I think most coders out there don't have
set ups that let them build on all of the three. Requiring that
substantially
restricts your contributor pool. It's not an unreasonable policy, but
it
is an atypical one, so I think it should be spelled out in the
"contributing" pages.
It's not that in other cross-platform projects Mac or Linux developers
don't have to "worry" about Windows, it's that they aren't expected to
have Visual Studio and people that do have it will cooperate with them
on
problems. Plus there's all the Windows developers that don't happen
to have
Macintoshes with XCode around...
-- Jacob
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