We had also discussed putting icons indicating audio into tabs.  That
sounds crowded with icons, though: imaginably a game could have
facicon, Unicode symbols, CPU load, audio, and the "x" displayed.  I
worry there just aren't enough pixels to display all the relevant
information.

On Wed, Oct 7, 2009 at 10:10 AM, Glen Murphy <g...@chromium.org> wrote:
>
> Something like yes! Maybe not a dialog, as I use things that peg my
> CPU (games) somewhat frequently.
>
> One idea we toyed with was marking such tabs as 'on fire' (icon or
> color), so at least there was a visual indication. I think this would
> be a good starting point before anything more obtrusive like a dialog
> or bar.
>
>
> On Wed, Oct 7, 2009 at 9:59 AM, Paweł Hajdan Jr.
> <phajdan...@chromium.org> wrote:
>> Just a while before one of my tabs (GMail) started using a lot of CPU time
>> (67% while I was compiling in the background). The browser and the system
>> were responsive at all times, but processing power was wasted.
>> We have a warning dialog for hanged renderers offering to kill them. What do
>> you think about a warning dialog for renderers consistently using a lot of
>> CPU?
>> >
>>
>
> >
>

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