I think http://www.freedownloadmanager.org/download.htm has
functionality like you are suggesting.  Although, I am not suggesting
adopting fdm, I would think you could tap into its current user base
and the data about good and bad downloads already.

On Oct 1, 1:16 pm, Darkflame <[EMAIL PROTECTED]> wrote:
> hmz.
> What is needed I think would be some sort of spec template file
> developers could post with their app's, a basic xml of the app name
> against requirements.
> A bit like "PAD" files;http://www.asp-shareware.org/pad/
>
> There could then be sites operating an independant database of these
> files which Chrome could crosscheck again. So the user can either
> config for the official specs, or a user one from source X, Y or Z.
>
> On Sep 30, 11:20 pm, "[EMAIL PROTECTED]" <[EMAIL PROTECTED]>
> wrote:
>
> > what about a section on the settings that allows you to change your
> > system stats, then compare against user feedback, maybe site
> > feedback???
>
> > On Sep 30, 9:51 am, Amir  Michail <[EMAIL PROTECTED]> wrote:
>
> > > On Sep 30, 11:04 am, Darkflame <[EMAIL PROTECTED]> wrote:
>
> > > > Nice idea in theory, but I think in the end it would be too unreliable
> > > > to use.
> > > > A lot of developers only put the specs they tested it under, rather
> > > > then the specs it would run on.
> > > > (For instance, its amazing how many things list "XP only" yet still
> > > > work perfectly fine on Windows2000)
>
> > > User feedback could make this feature quite accurate.  The major issue
> > > is how to motivate users to send back feedback on whether the
> > > downloaded app runs properly?  One way to do this is to require users
> > > to send back accurate feedback in order to receive compatibility
> > > warnings on other apps in the future.
>
> > > Amir
>
> > > > On Sep 29, 10:54 pm, "[EMAIL PROTECTED]" <[EMAIL PROTECTED]>
> > > > wrote:
>
> > > > > well there are multiple ways to approch this.........i think the best
> > > > > would be a combo of user feed back, readme scans, and system check
>
> > > > > On Sep 27, 9:11 pm, Amir  Michail <[EMAIL PROTECTED]> wrote:
>
> > > > > > Hi,
>
> > > > > > Downloading a very long game demo for example just to find out it
> > > > > > won't run on your computer is really frustrating.
>
> > > > > > It would be much better for Chrome to warn users about downloads 
> > > > > > that
> > > > > > won't work.  A mechanism for doing this might examine the system
> > > > > > requirements on the web page and/or README.  For example, after the
> > > > > > download, the README might be analyzed and data sent to Google to 
> > > > > > warn
> > > > > > other users about potential issues with the download.
>
> > > > > > Amir
>
> > > > > > --http://chatbotgame.comhttp://numbrosia.comhttp://twitter.com/amichail
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