In #3, I meant attack/release of the ADSR, not attack/decay (also, I meant the external ADSR as a workaround to the rate issue.)
On Oct 12, 2014, at 12:51 PM, Daniel Chapiro wrote: > Hi - I am using the Bowed UGen, and after reading the docs, trying to hear > what's going on, and looking at Chuck's src, I still have some questions: > > (1) rate: Chuck complains that the rate method is not valid for Bowed. > However, it's mentioned in some docs, and the source code has an ADSR inside, > whose rate is set by noteOn/Off (but not by start/stopBowing). Also, this > ADSR has reasonable decay and sustain values, but they are fixed. Is there > any way to at least set the rate from Chuck code? > > (2) volume: it is a multiplicative factor, completely independently of > whatever amplitude one sets with start/stopBowing set, right? > > (3) start/stopBowing: does the model have a transient, during which the > string is vibrating with a different spectrum than in steady state? If not, > to control the attack/decay, should I leave it bowing constantly, and control > the attack/decay by adding an ADSR after Bowed, which would "gate" the sound? > > (4) in STK there's an asymptotic decay - is there anything like that in > Chuck? (sometimes one may want a dampened, quick stop, but others one may > want to let the string decay asymptotically, just as with plucked strings, > regardless of having enertgized the string with a bow). > > Thanks! > Daniel > _______________________________________________ chuck-users mailing list [email protected] https://lists.cs.princeton.edu/mailman/listinfo/chuck-users
