Hi, I'm having a problem passing a changing parameter(by an LFO in another function) to a function i'm sporking . Maybe this isn't possible :-( but i'd like your opinion) This is part of my script. Let me tell you this: When i give float Cfreq an initial value of 0.3 LFO does change gain of SinOsc c. If i don't give it an initial value and have LFOtochangeCfreq change it -> no sound.
SinOsc m => SinOsc c => Pan2 p => dac; 2 => c.sync; float Cfreq; //if i replace this line by: .3 => float Cfreq; spork ~ LFOtochangeCfreq(.1); spork ~ LFO(Cfreq); fun void LFOtochangeCfreq(float variation) { SinOsc lfo => blackhole; variation => lfo.freq; while( true ) { 1000::samp => now; <<<lfo.last() => Cfreq>>>; } } fun void LFO(float LFOfreq) { SinOsc lfo => blackhole; LFOfreq => lfo.freq; while( true ) { 1::samp => now; lfo.last() => c.gain ; } } while (1) 10::ms=> now;
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