Autotests `tst_qgl' and `tst_qopengl' failed :(

  Testing tst_QGL
  FAIL!  : tst_QGL::multipleFBOInterleavedRendering() Pixel Max fuzz (1) 
exceeded: (0,255,0,255) vs (255,0,0,255)
  .\tst_qgl.cpp(1226) : failure location
  FAIL!  : tst_QGL::multipleFBOInterleavedRendering() Pixel Max fuzz (1) 
exceeded: (0,255,0,255) vs (255,0,0,255)
  .\tst_qgl.cpp(1227) : failure location
  FAIL!  : tst_QGL::multipleFBOInterleavedRendering() Pixel Max fuzz (1) 
exceeded: (0,0,255,255) vs (0,255,0,255)
  .\tst_qgl.cpp(1234) : failure location
  FAIL!  : tst_QGL::multipleFBOInterleavedRendering() Pixel Max fuzz (1) 
exceeded: (0,0,255,255) vs (0,255,0,255)
  .\tst_qgl.cpp(1235) : failure location
  Totals: 26 passed, 4 failed, 2 skipped
  QtQA::App::TestRunner: test failed, running again to see if it is flaky...
  ********* Start testing of tst_QGL *********
  Config: Using QTest library 5.1.0, Qt 5.1.0
  PASS   : tst_QGL::initTestCase()
  PASS   : tst_QGL::getSetCheck()
  PASS   : tst_QGL::qglContextDefaultBindTexture()
  PASS   : tst_QGL::openGLVersionCheck()
  PASS   : tst_QGL::shareRegister()
  QWARN  : tst_QGL::textureCleanup() QGLShader::link: "(45,5-29): warning 
X3206: implicit truncation of vector type
  
  "
  QWARN  : tst_QGL::textureCleanup() QGLShader::link: "(45,5-29): warning 
X3206: implicit truncation of vector type
  
  "
  QWARN  : tst_QGL::textureCleanup() QOpenGLContext::swapBuffers() called with 
non-exposed window, behavior is undefined
  QWARN  : tst_QGL::textureCleanup() QOpenGLContext::swapBuffers() called with 
non-exposed window, behavior is undefined
  QWARN  : tst_QGL::textureCleanup() QOpenGLContext::swapBuffers() called with 
non-exposed window, behavior is undefined
  QWARN  : tst_QGL::textureCleanup() QOpenGLContext::swapBuffers() called with 
non-exposed window, behavior is undefined
  QWARN  : tst_QGL::textureCleanup() QOpenGLContext::swapBuffers() called with 
non-exposed window, behavior is undefined
  QWARN  : tst_QGL::textureCleanup() QOpenGLContext::swapBuffers() called with 
non-exposed window, behavior is undefined
  PASS   : tst_QGL::textureCleanup()
  QWARN  : tst_QGL::graphicsViewClipping() QGLShader::link: "(45,5-29): warning 
X3206: implicit truncation of vector type
  
  "
  PASS   : tst_QGL::graphicsViewClipping()
  PASS   : tst_QGL::partialGLWidgetUpdates(Double buffered context)
  PASS   : tst_QGL::partialGLWidgetUpdates(Double buffered context without 
auto-fill background)
  SKIP   : tst_QGL::partialGLWidgetUpdates(Single buffered context) Platform 
does not support requested format
  .\tst_qgl.cpp(921) : failure location
  SKIP   : tst_QGL::partialGLWidgetUpdates(Single buffered context without 
auto-fill background) Platform does not support requested format
  .\tst_qgl.cpp(921) : failure location
  PASS   : tst_QGL::glWidgetWithAlpha()
  QWARN  : tst_QGL::glWidgetRendering() QGLShader::link: "(45,5-29): warning 
X3206: implicit truncation of vector type
  
  "
  PASS   : tst_QGL::glWidgetRendering()
  PASS   : tst_QGL::glFBOSimpleRendering()
  QWARN  : tst_QGL::glFBORendering() QGLShader::link: "(45,5-29): warning 
X3206: implicit truncation of vector type
  
  "
  PASS   : tst_QGL::glFBORendering()
  QWARN  : tst_QGL::multipleFBOInterleavedRendering() QGLShader::link: 
"(45,5-29): warning X3206: implicit truncation of vector type
  
  "
  FAIL!  : tst_QGL::multipleFBOInterleavedRendering() Pixel Max fuzz (1) 
exceeded: (0,255,0,255) vs (255,0,0,255)
  .\tst_qgl.cpp(1226) : failure location
  FAIL!  : tst_QGL::multipleFBOInterleavedRendering() Pixel Max fuzz (1) 
exceeded: (0,255,0,255) vs (255,0,0,255)
  .\tst_qgl.cpp(1227) : failure location
  FAIL!  : tst_QGL::multipleFBOInterleavedRendering() Pixel Max fuzz (1) 
exceeded: (0,0,255,255) vs (0,255,0,255)
  .\tst_qgl.cpp(1234) : failure location
  FAIL!  : tst_QGL::multipleFBOInterleavedRendering() Pixel Max fuzz (1) 
exceeded: (0,0,255,255) vs (0,255,0,255)
  .\tst_qgl.cpp(1235) : failure location
  QWARN  : tst_QGL::glFBOUseInGLWidget() 
TestNamespace::QWindowsWindow::setGeometry: Unable to set geometry 
100x100+590+330 on 'QWidgetClassWindow'. Resulting geometry:  124x100+590+330 
(frame: 8, 31, 8, 8).
  QWARN  : tst_QGL::glFBOUseInGLWidget() QGLShader::link: "(45,5-29): warning 
X3206: implicit truncation of vector type
  
  "
  PASS   : tst_QGL::glFBOUseInGLWidget()
  QWARN  : tst_QGL::glPBufferRendering() QGLShader::link: "(45,5-29): warning 
X3206: implicit truncation of vector type
  
  "
  PASS   : tst_QGL::glPBufferRendering()
  QWARN  : tst_QGL::glWidgetReparent() QGLShader::link: "(45,5-29): warning 
X3206: implicit truncation of vector type
  
  "
  QWARN  : tst_QGL::glWidgetReparent() QBackingStore::flush() called with 
non-exposed window, behavior is undefined
  PASS   : tst_QGL::glWidgetReparent()
  PASS   : tst_QGL::glWidgetRenderPixmap()
  PASS   : tst_QGL::colormap()
  PASS   : tst_QGL::fboFormat()
  PASS   : tst_QGL::testDontCrashOnDanglingResources()
  QWARN  : tst_QGL::replaceClipping() QGLShader::link: "(45,5-29): warning 
X3206: implicit truncation of vector type
  
  "
  PASS   : tst_QGL::replaceClipping()
  QWARN  : tst_QGL::clipTest() QGLShader::link: "(45,5-29): warning X3206: 
implicit truncation of vector type
  
  "
  PASS   : tst_QGL::clipTest()
  PASS   : tst_QGL::destroyFBOAfterContext()
  QWARN  : tst_QGL::threadImages() QGLShader::link: "(45,5-29): warning X3206: 
implicit truncation of vector type
  
  "
  QWARN  : tst_QGL::threadImages() QGLShader::link: "(45,5-29): warning X3206: 
implicit truncation of vector type
  
  "
  QWARN  : tst_QGL::threadImages() QGLShader::link: "(45,5-29): warning X3206: 
implicit truncation of vector type
  
  "
  QWARN  : tst_QGL::threadImages() QGLShader::link: "(45,5-29): warning X3206: 
implicit truncation of vector type
  
  "
  QWARN  : tst_QGL::threadImages() QGLShader::link: "(45,5-29): warning X3206: 
implicit truncation of vector type
  
  "
  QWARN  : tst_QGL::threadImages() QGLShader::link: "(45,5-29): warning X3206: 
implicit truncation of vector type
  
  "
  QWARN  : tst_QGL::threadImages() QGLShader::link: "(45,5-29): warning X3206: 
implicit truncation of vector type
  
  "
  QWARN  : tst_QGL::threadImages() QGLShader::link: "(45,5-29): warning X3206: 
implicit truncation of vector type
  
  "
  QWARN  : tst_QGL::threadImages() QGLShader::link: "(45,5-29): warning X3206: 
implicit truncation of vector type
  
  "
  QWARN  : tst_QGL::threadImages() QGLShader::link: "(45,5-29): warning X3206: 
implicit truncation of vector type
  
  "
  QWARN  : tst_QGL::threadImages() QGLShader::link: "(45,5-29): warning X3206: 
implicit truncation of vector type
  
  "
  PASS   : tst_QGL::threadImages()
  QWARN  : tst_QGL::nullRectCrash() QGLShader::link: "(45,5-29): warning X3206: 
implicit truncation of vector type
  
  "
  PASS   : tst_QGL::nullRectCrash()
  PASS   : tst_QGL::cleanupTestCase()
  Totals: 26 passed, 4 failed, 2 skipped
  ********* Finished testing of tst_QGL *********
  QtQA::App::TestRunner: test failure could be reproduced twice consecutively
  QtQA::App::TestRunner: end tst_qgl: 9 seconds, exit code 4
  
  Testing tst_QOpenGL
  FAIL!  : tst_QOpenGL::fboRendering() Pixel Max fuzz (1) exceeded: 
(255,0,0,255) vs (0,0,255,255)
  .\tst_qopengl.cpp(345) : failure location
  FAIL!  : tst_QOpenGL::fboRendering() Pixel Max fuzz (1) exceeded: 
(255,0,0,255) vs (0,0,255,255)
  .\tst_qopengl.cpp(346) : failure location
  Totals: 10 passed, 2 failed, 0 skipped
  QtQA::App::TestRunner: test failed, running again to see if it is flaky...
  ********* Start testing of tst_QOpenGL *********
  Config: Using QTest library 5.1.0, Qt 5.1.0
  PASS   : tst_QOpenGL::initTestCase()
  PASS   : tst_QOpenGL::sharedResourceCleanup()
  PASS   : tst_QOpenGL::multiGroupSharedResourceCleanup()
  PASS   : tst_QOpenGL::multiGroupSharedResourceCleanupCustom()
  PASS   : tst_QOpenGL::fboSimpleRendering()
  QWARN  : tst_QOpenGL::fboRendering() QOpenGLShader::link: "(45,5-29): warning 
X3206: implicit truncation of vector type
  
  "
  FAIL!  : tst_QOpenGL::fboRendering() Pixel Max fuzz (1) exceeded: 
(255,0,0,255) vs (0,0,255,255)
  .\tst_qopengl.cpp(345) : failure location
  FAIL!  : tst_QOpenGL::fboRendering() Pixel Max fuzz (1) exceeded: 
(255,0,0,255) vs (0,0,255,255)
  .\tst_qopengl.cpp(346) : failure location
  PASS   : tst_QOpenGL::fboHandleNulledAfterContextDestroyed()
  QWARN  : tst_QOpenGL::openGLPaintDevice() QOpenGLShader::link: "(45,5-29): 
warning X3206: implicit truncation of vector type
  
  "
  QWARN  : tst_QOpenGL::openGLPaintDevice() QOpenGLShader::link: "(45,5-29): 
warning X3206: implicit truncation of vector type
  
  "
  QWARN  : tst_QOpenGL::openGLPaintDevice() QOpenGLShader::link: "(45,5-34): 
warning X3206: implicit truncation of vector type
  
  "
  PASS   : tst_QOpenGL::openGLPaintDevice()
  PASS   : tst_QOpenGL::aboutToBeDestroyed()
  QWARN  : tst_QOpenGL::QTBUG15621_triangulatingStrokerDivZero() 
QOpenGLShader::link: "(45,5-29): warning X3206: implicit truncation of vector 
type
  
  "
  PASS   : tst_QOpenGL::QTBUG15621_triangulatingStrokerDivZero()
  PASS   : tst_QOpenGL::cleanupTestCase()
  Totals: 10 passed, 2 failed, 0 skipped
  ********* Finished testing of tst_QOpenGL *********
  QtQA::App::TestRunner: test failure could be reproduced twice consecutively
  QtQA::App::TestRunner: end tst_qopengl: 1 seconds, exit code 2

  Build log: 
http://testresults.qt-project.org/ci/QtBase_dev_Integration/build_00150/win64-msvc2012_developer-build_qtnamespace_Windows_8/log.txt.gz

  Tested changes (refs/builds/dev_1358965661):
    http://codereview.qt-project.org/45591 [PS1] - Extend lance-tests for 
text/statictext to check flipped/negative scale
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