Autotests `tst_qgl' and `tst_qopengl' failed :( Testing tst_QGL FAIL! : tst_QGL::multipleFBOInterleavedRendering() Pixel Max fuzz (1) exceeded: (0,255,0,255) vs (255,0,0,255) .\tst_qgl.cpp(1226) : failure location FAIL! : tst_QGL::multipleFBOInterleavedRendering() Pixel Max fuzz (1) exceeded: (0,255,0,255) vs (255,0,0,255) .\tst_qgl.cpp(1227) : failure location FAIL! : tst_QGL::multipleFBOInterleavedRendering() Pixel Max fuzz (1) exceeded: (0,0,255,255) vs (0,255,0,255) .\tst_qgl.cpp(1234) : failure location FAIL! : tst_QGL::multipleFBOInterleavedRendering() Pixel Max fuzz (1) exceeded: (0,0,255,255) vs (0,255,0,255) .\tst_qgl.cpp(1235) : failure location Totals: 26 passed, 4 failed, 2 skipped QtQA::App::TestRunner: test failed, running again to see if it is flaky... ********* Start testing of tst_QGL ********* Config: Using QTest library 5.1.0, Qt 5.1.0 PASS : tst_QGL::initTestCase() PASS : tst_QGL::getSetCheck() PASS : tst_QGL::qglContextDefaultBindTexture() PASS : tst_QGL::openGLVersionCheck() PASS : tst_QGL::shareRegister() QWARN : tst_QGL::textureCleanup() QGLShader::link: "(45,5-29): warning X3206: implicit truncation of vector type " QWARN : tst_QGL::textureCleanup() QGLShader::link: "(45,5-29): warning X3206: implicit truncation of vector type " QWARN : tst_QGL::textureCleanup() QOpenGLContext::swapBuffers() called with non-exposed window, behavior is undefined QWARN : tst_QGL::textureCleanup() QOpenGLContext::swapBuffers() called with non-exposed window, behavior is undefined QWARN : tst_QGL::textureCleanup() QOpenGLContext::swapBuffers() called with non-exposed window, behavior is undefined QWARN : tst_QGL::textureCleanup() QOpenGLContext::swapBuffers() called with non-exposed window, behavior is undefined QWARN : tst_QGL::textureCleanup() QOpenGLContext::swapBuffers() called with non-exposed window, behavior is undefined QWARN : tst_QGL::textureCleanup() QOpenGLContext::swapBuffers() called with non-exposed window, behavior is undefined PASS : tst_QGL::textureCleanup() QWARN : tst_QGL::graphicsViewClipping() QGLShader::link: "(45,5-29): warning X3206: implicit truncation of vector type " PASS : tst_QGL::graphicsViewClipping() PASS : tst_QGL::partialGLWidgetUpdates(Double buffered context) PASS : tst_QGL::partialGLWidgetUpdates(Double buffered context without auto-fill background) SKIP : tst_QGL::partialGLWidgetUpdates(Single buffered context) Platform does not support requested format .\tst_qgl.cpp(921) : failure location SKIP : tst_QGL::partialGLWidgetUpdates(Single buffered context without auto-fill background) Platform does not support requested format .\tst_qgl.cpp(921) : failure location PASS : tst_QGL::glWidgetWithAlpha() QWARN : tst_QGL::glWidgetRendering() QGLShader::link: "(45,5-29): warning X3206: implicit truncation of vector type " PASS : tst_QGL::glWidgetRendering() PASS : tst_QGL::glFBOSimpleRendering() QWARN : tst_QGL::glFBORendering() QGLShader::link: "(45,5-29): warning X3206: implicit truncation of vector type " PASS : tst_QGL::glFBORendering() QWARN : tst_QGL::multipleFBOInterleavedRendering() QGLShader::link: "(45,5-29): warning X3206: implicit truncation of vector type " FAIL! : tst_QGL::multipleFBOInterleavedRendering() Pixel Max fuzz (1) exceeded: (0,255,0,255) vs (255,0,0,255) .\tst_qgl.cpp(1226) : failure location FAIL! : tst_QGL::multipleFBOInterleavedRendering() Pixel Max fuzz (1) exceeded: (0,255,0,255) vs (255,0,0,255) .\tst_qgl.cpp(1227) : failure location FAIL! : tst_QGL::multipleFBOInterleavedRendering() Pixel Max fuzz (1) exceeded: (0,0,255,255) vs (0,255,0,255) .\tst_qgl.cpp(1234) : failure location FAIL! : tst_QGL::multipleFBOInterleavedRendering() Pixel Max fuzz (1) exceeded: (0,0,255,255) vs (0,255,0,255) .\tst_qgl.cpp(1235) : failure location QWARN : tst_QGL::glFBOUseInGLWidget() TestNamespace::QWindowsWindow::setGeometry: Unable to set geometry 100x100+590+330 on 'QWidgetClassWindow'. Resulting geometry: 124x100+590+330 (frame: 8, 31, 8, 8). QWARN : tst_QGL::glFBOUseInGLWidget() QGLShader::link: "(45,5-29): warning X3206: implicit truncation of vector type " PASS : tst_QGL::glFBOUseInGLWidget() QWARN : tst_QGL::glPBufferRendering() QGLShader::link: "(45,5-29): warning X3206: implicit truncation of vector type " PASS : tst_QGL::glPBufferRendering() QWARN : tst_QGL::glWidgetReparent() QGLShader::link: "(45,5-29): warning X3206: implicit truncation of vector type " QWARN : tst_QGL::glWidgetReparent() QBackingStore::flush() called with non-exposed window, behavior is undefined PASS : tst_QGL::glWidgetReparent() PASS : tst_QGL::glWidgetRenderPixmap() PASS : tst_QGL::colormap() PASS : tst_QGL::fboFormat() PASS : tst_QGL::testDontCrashOnDanglingResources() QWARN : tst_QGL::replaceClipping() QGLShader::link: "(45,5-29): warning X3206: implicit truncation of vector type " PASS : tst_QGL::replaceClipping() QWARN : tst_QGL::clipTest() QGLShader::link: "(45,5-29): warning X3206: implicit truncation of vector type " PASS : tst_QGL::clipTest() PASS : tst_QGL::destroyFBOAfterContext() QWARN : tst_QGL::threadImages() QGLShader::link: "(45,5-29): warning X3206: implicit truncation of vector type " QWARN : tst_QGL::threadImages() QGLShader::link: "(45,5-29): warning X3206: implicit truncation of vector type " QWARN : tst_QGL::threadImages() QGLShader::link: "(45,5-29): warning X3206: implicit truncation of vector type " QWARN : tst_QGL::threadImages() QGLShader::link: "(45,5-29): warning X3206: implicit truncation of vector type " QWARN : tst_QGL::threadImages() QGLShader::link: "(45,5-29): warning X3206: implicit truncation of vector type " QWARN : tst_QGL::threadImages() QGLShader::link: "(45,5-29): warning X3206: implicit truncation of vector type " QWARN : tst_QGL::threadImages() QGLShader::link: "(45,5-29): warning X3206: implicit truncation of vector type " QWARN : tst_QGL::threadImages() QGLShader::link: "(45,5-29): warning X3206: implicit truncation of vector type " QWARN : tst_QGL::threadImages() QGLShader::link: "(45,5-29): warning X3206: implicit truncation of vector type " QWARN : tst_QGL::threadImages() QGLShader::link: "(45,5-29): warning X3206: implicit truncation of vector type " QWARN : tst_QGL::threadImages() QGLShader::link: "(45,5-29): warning X3206: implicit truncation of vector type " PASS : tst_QGL::threadImages() QWARN : tst_QGL::nullRectCrash() QGLShader::link: "(45,5-29): warning X3206: implicit truncation of vector type " PASS : tst_QGL::nullRectCrash() PASS : tst_QGL::cleanupTestCase() Totals: 26 passed, 4 failed, 2 skipped ********* Finished testing of tst_QGL ********* QtQA::App::TestRunner: test failure could be reproduced twice consecutively QtQA::App::TestRunner: end tst_qgl: 9 seconds, exit code 4 Testing tst_QOpenGL FAIL! : tst_QOpenGL::fboRendering() Pixel Max fuzz (1) exceeded: (255,0,0,255) vs (0,0,255,255) .\tst_qopengl.cpp(345) : failure location FAIL! : tst_QOpenGL::fboRendering() Pixel Max fuzz (1) exceeded: (255,0,0,255) vs (0,0,255,255) .\tst_qopengl.cpp(346) : failure location Totals: 10 passed, 2 failed, 0 skipped QtQA::App::TestRunner: test failed, running again to see if it is flaky... ********* Start testing of tst_QOpenGL ********* Config: Using QTest library 5.1.0, Qt 5.1.0 PASS : tst_QOpenGL::initTestCase() PASS : tst_QOpenGL::sharedResourceCleanup() PASS : tst_QOpenGL::multiGroupSharedResourceCleanup() PASS : tst_QOpenGL::multiGroupSharedResourceCleanupCustom() PASS : tst_QOpenGL::fboSimpleRendering() QWARN : tst_QOpenGL::fboRendering() QOpenGLShader::link: "(45,5-29): warning X3206: implicit truncation of vector type " FAIL! : tst_QOpenGL::fboRendering() Pixel Max fuzz (1) exceeded: (255,0,0,255) vs (0,0,255,255) .\tst_qopengl.cpp(345) : failure location FAIL! : tst_QOpenGL::fboRendering() Pixel Max fuzz (1) exceeded: (255,0,0,255) vs (0,0,255,255) .\tst_qopengl.cpp(346) : failure location PASS : tst_QOpenGL::fboHandleNulledAfterContextDestroyed() QWARN : tst_QOpenGL::openGLPaintDevice() QOpenGLShader::link: "(45,5-29): warning X3206: implicit truncation of vector type " QWARN : tst_QOpenGL::openGLPaintDevice() QOpenGLShader::link: "(45,5-29): warning X3206: implicit truncation of vector type " QWARN : tst_QOpenGL::openGLPaintDevice() QOpenGLShader::link: "(45,5-34): warning X3206: implicit truncation of vector type " PASS : tst_QOpenGL::openGLPaintDevice() PASS : tst_QOpenGL::aboutToBeDestroyed() QWARN : tst_QOpenGL::QTBUG15621_triangulatingStrokerDivZero() QOpenGLShader::link: "(45,5-29): warning X3206: implicit truncation of vector type " PASS : tst_QOpenGL::QTBUG15621_triangulatingStrokerDivZero() PASS : tst_QOpenGL::cleanupTestCase() Totals: 10 passed, 2 failed, 0 skipped ********* Finished testing of tst_QOpenGL ********* QtQA::App::TestRunner: test failure could be reproduced twice consecutively QtQA::App::TestRunner: end tst_qopengl: 1 seconds, exit code 2
Build log: http://testresults.qt-project.org/ci/QtBase_dev_Integration/build_00150/win64-msvc2012_developer-build_qtnamespace_Windows_8/log.txt.gz Tested changes (refs/builds/dev_1358965661): http://codereview.qt-project.org/45591 [PS1] - Extend lance-tests for text/statictext to check flipped/negative scale _______________________________________________ Ci-reports mailing list [email protected] http://lists.qt-project.org/mailman/listinfo/ci-reports
