Compilation failed :(
socket\qlocalsocket_win.cpp(144) : error C2039: 'connectingName' : is not a
member of 'TestNamespace::QLocalSocketPrivate'
c:\work\build\qt\qtbase\src\network\socket\qlocalsocket_p.h(114) :
see declaration of 'TestNamespace::QLocalSocketPrivate'
socket\qlocalsocket_win.cpp(144) : error C2228: left of '.isEmpty' must have
class/struct/union
socket\qlocalsocket_win.cpp(154) : error C2065: 'name' : undeclared identifier
socket\qlocalsocket_win.cpp(154) : error C2228: left of '.startsWith' must
have class/struct/union
socket\qlocalsocket_win.cpp(155) : error C2065: 'name' : undeclared identifier
socket\qlocalsocket_win.cpp(157) : error C2065: 'name' : undeclared identifier
socket\qlocalsocket_win.cpp(191) : error C2039: 'connectingName' : is not a
member of 'TestNamespace::QLocalSocketPrivate'
c:\work\build\qt\qtbase\src\network\socket\qlocalsocket_p.h(114) :
see declaration of 'TestNamespace::QLocalSocketPrivate'
NMAKE : fatal error U1077: '"C:\Program Files\Microsoft Visual Studio
10.0\VC\BIN\cl.EXE"' : return code '0x2'
Build log:
http://testresults.qt-project.org/ci/QtBase_dev_Integration/build_00334/win32-msvc2010_developer-build_qtnamespace_Windows_7/log.txt.gz
Tested changes (refs/builds/dev_1361114403):
http://codereview.qt-project.org/44794 [PS4] - Make QLocalSocket::open set
an error when already connected
http://codereview.qt-project.org/43286 [PS8] - Make QAbstractSocket
connectable with open()
http://codereview.qt-project.org/43283 [PS6] - Make QLocalSocket
connectable with open()
http://codereview.qt-project.org/46866 [PS3] - Merge remote-tracking branch
'origin/stable' into dev
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