Autotest `tst_qopengl' failed :(

  Testing tst_QOpenGL
  FAIL!  : tst_QOpenGL::fboRendering(Using QWindow) Pixel Max fuzz (1) 
exceeded: (255,0,0,255) vs (0,0,255,255)
  .\tst_qopengl.cpp(385) : failure location
  FAIL!  : tst_QOpenGL::fboRendering(Using QWindow) Pixel Max fuzz (1) 
exceeded: (255,0,0,255) vs (0,0,255,255)
  .\tst_qopengl.cpp(386) : failure location
  Totals: 16 passed, 2 failed, 0 skipped
  QtQA::App::TestRunner: test failed, running again to see if it is flaky...
  ********* Start testing of tst_QOpenGL *********
  Config: Using QTest library 5.1.0, Qt 5.1.0
  PASS   : tst_QOpenGL::initTestCase()
  PASS   : tst_QOpenGL::sharedResourceCleanup(Using QWindow)
  PASS   : tst_QOpenGL::sharedResourceCleanup(Using QOffscreenSurface)
  PASS   : tst_QOpenGL::multiGroupSharedResourceCleanup(Using QWindow)
  PASS   : tst_QOpenGL::multiGroupSharedResourceCleanup(Using QOffscreenSurface)
  PASS   : tst_QOpenGL::multiGroupSharedResourceCleanupCustom(Using QWindow)
  PASS   : tst_QOpenGL::multiGroupSharedResourceCleanupCustom(Using 
QOffscreenSurface)
  PASS   : tst_QOpenGL::fboSimpleRendering(Using QWindow)
  PASS   : tst_QOpenGL::fboSimpleRendering(Using QOffscreenSurface)
  QWARN  : tst_QOpenGL::fboRendering(Using QWindow) QOpenGLShader::link: 
"(45,5-29): warning X3206: implicit truncation of vector type
  
  "
  PASS   : tst_QOpenGL::fboRendering(Using QWindow)
  QWARN  : tst_QOpenGL::fboRendering(Using QOffscreenSurface) 
QOpenGLShader::link: "(45,5-29): warning X3206: implicit truncation of vector 
type
  
  "
  FAIL!  : tst_QOpenGL::fboRendering(Using QOffscreenSurface) Pixel Max fuzz 
(1) exceeded: (255,0,0,255) vs (0,0,255,255)
  .\tst_qopengl.cpp(385) : failure location
  FAIL!  : tst_QOpenGL::fboRendering(Using QOffscreenSurface) Pixel Max fuzz 
(1) exceeded: (255,0,0,255) vs (0,0,255,255)
  .\tst_qopengl.cpp(386) : failure location
  PASS   : tst_QOpenGL::fboHandleNulledAfterContextDestroyed()
  QWARN  : tst_QOpenGL::openGLPaintDevice(Using QWindow) QOpenGLShader::link: 
"(45,5-29): warning X3206: implicit truncation of vector type
  
  "
  QWARN  : tst_QOpenGL::openGLPaintDevice(Using QWindow) QOpenGLShader::link: 
"(45,5-29): warning X3206: implicit truncation of vector type
  
  "
  QWARN  : tst_QOpenGL::openGLPaintDevice(Using QWindow) QOpenGLShader::link: 
"(45,5-34): warning X3206: implicit truncation of vector type
  
  "
  PASS   : tst_QOpenGL::openGLPaintDevice(Using QWindow)
  QWARN  : tst_QOpenGL::openGLPaintDevice(Using QOffscreenSurface) 
QOpenGLShader::link: "(45,5-29): warning X3206: implicit truncation of vector 
type
  
  "
  QWARN  : tst_QOpenGL::openGLPaintDevice(Using QOffscreenSurface) 
QOpenGLShader::link: "(45,5-29): warning X3206: implicit truncation of vector 
type
  
  "
  QWARN  : tst_QOpenGL::openGLPaintDevice(Using QOffscreenSurface) 
QOpenGLShader::link: "(45,5-34): warning X3206: implicit truncation of vector 
type
  
  "
  PASS   : tst_QOpenGL::openGLPaintDevice(Using QOffscreenSurface)
  PASS   : tst_QOpenGL::aboutToBeDestroyed()
  QWARN  : tst_QOpenGL::QTBUG15621_triangulatingStrokerDivZero() 
QOpenGLShader::link: "(45,5-29): warning X3206: implicit truncation of vector 
type
  
  "
  PASS   : tst_QOpenGL::QTBUG15621_triangulatingStrokerDivZero()
  PASS   : tst_QOpenGL::cleanupTestCase()
  Totals: 16 passed, 2 failed, 0 skipped
  ********* Finished testing of tst_QOpenGL *********
  QtQA::App::TestRunner: test failure could be reproduced twice consecutively
  QtQA::App::TestRunner: end tst_qopengl: 2 seconds, exit code 2

  Build log: 
http://testresults.qt-project.org/ci/QtBase_dev_Integration/build_00519/win64-msvc2012_developer-build_qtnamespace_Windows_8/log.txt.gz

  Tested changes (refs/builds/dev_1362582646):
    http://codereview.qt-project.org/49830 [PS1] - remove pointless 
initialization of qmakespec
    http://codereview.qt-project.org/49538 [PS1] - make qml_plugin.prf usable 
without a parent c++ module
    http://codereview.qt-project.org/49518 [PS1] - remove redundant code
    http://codereview.qt-project.org/49822 [PS1] - Skip unstable autotest
    http://codereview.qt-project.org/45038 [PS8] - QMap - add multiInsert with 
hint
    http://codereview.qt-project.org/43608 [PS12] - QMap - add insert overload 
that provide a hint
    http://codereview.qt-project.org/49918 [PS1] - Fix multi-touch input on 
Android
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