Compilation failed :(

  qquickwindow.obj : error LNK2019: unresolved external symbol 
"__declspec(dllimport) class TestNamespace::QImage __cdecl 
qt_gl_read_framebuffer(class TestNamespace::QSize const &,bool,bool)" 
(__imp_?qt_gl_read_framebuffer@@YA?AVQImage@TestNamespace@@ABVQSize@2@_N1@Z) 
referenced in function "public: class TestNamespace::QImage __thiscall 
TestNamespace::QQuickWindow::grabWindow(void)" 
(?grabWindow@QQuickWindow@TestNamespace@@QAE?AVQImage@2@XZ)
  C:\work\build\qt\qtbase\lib\Qt5Quick.dll : fatal error LNK1120: 1 unresolved 
externals

  Build log: 
http://testresults.qt-project.org/ci/QtDeclarative_stable_Integration/build_00463/win32-msvc2010_developer-build_qtnamespace_Windows_7/log.txt.gz

  Tested changes (refs/builds/stable_1366910884):
    http://codereview.qt-project.org/54234 [PS3] - Implement 
QQuickWindow::grabWindow() for isVisible=false
    http://codereview.qt-project.org/54714 [PS3] - Mark the canvas texture 
dirty when we change it.
    http://codereview.qt-project.org/54725 [PS1] - Quote scenegraph example 
code from the right place.
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