Autotest `tst_qml3d_cpp' failed :(
Testing tst_Picking
FAIL! : tst_Picking::testWithNavigation() Compared values are not the same
Actual (rootObject->property("pickedObjectPressed").toString()):
Expected (QString("first")): first
tst_picking.cpp(103) : failure location
FAIL! : tst_Picking::testWithoutNavigation() Compared values are not the same
Actual (rootObject->property("pickedObjectPressed").toString()):
Expected (QString("first")): first
tst_picking.cpp(103) : failure location
FAIL! : tst_Picking::testMove() Compared values are not the same
Actual (rootObject->property("hoveredObject").toString()):
Expected (QString("first")): first
tst_picking.cpp(126) : failure location
Totals: 2 passed, 3 failed, 0 skipped
QtQA::App::TestRunner: test failed, running again to see if it is flaky...
********* Start testing of tst_Picking *********
Config: Using QtTest library 5.1.2, Qt 5.1.2
QWARN : tst_Picking::initTestCase() class QWindowsEGLStaticContext *__cdecl
QWindowsEGLStaticContext::create(void): Could not initialize egl display: error
12289
QWARN : tst_Picking::initTestCase() QOpenGLFunctions created with
non-current context
QWARN : tst_Picking::initTestCase() QSGMaterialShader: Shader compilation
failed:
QWARN : tst_Picking::initTestCase() ""
QWARN : tst_Picking::initTestCase() QOpenGLShaderProgram::uniformLocation(
matrix ): shader program is not linked
QWARN : tst_Picking::initTestCase() QOpenGLShaderProgram::uniformLocation(
opacity ): shader program is not linked
QWARN : tst_Picking::initTestCase() QOpenGLFunctions created with
non-current context
QWARN : tst_Picking::initTestCase() QSGMaterialShader: Shader compilation
failed:
QWARN : tst_Picking::initTestCase() ""
QWARN : tst_Picking::initTestCase() QOpenGLShaderProgram::uniformLocation(
matrix ): shader program is not linked
QWARN : tst_Picking::initTestCase() QOpenGLShaderProgram::uniformLocation(
color ): shader program is not linked
QWARN : tst_Picking::initTestCase() QOpenGLFunctions created with
non-current context
QWARN : tst_Picking::initTestCase() QSGMaterialShader: Shader compilation
failed:
QWARN : tst_Picking::initTestCase() ""
QWARN : tst_Picking::initTestCase() QOpenGLShaderProgram::uniformLocation(
qt_Matrix ): shader program is not linked
QWARN : tst_Picking::initTestCase() QOpenGLFunctions created with
non-current context
QWARN : tst_Picking::initTestCase() QSGMaterialShader: Shader compilation
failed:
QWARN : tst_Picking::initTestCase() ""
QWARN : tst_Picking::initTestCase() QOpenGLShaderProgram::uniformLocation(
qt_Matrix ): shader program is not linked
QWARN : tst_Picking::initTestCase() QOpenGLShaderProgram::uniformLocation(
opacity ): shader program is not linked
QWARN : tst_Picking::initTestCase() QOpenGLFunctions created with
non-current context
QWARN : tst_Picking::initTestCase() QSGMaterialShader: Shader compilation
failed:
QWARN : tst_Picking::initTestCase() ""
QWARN : tst_Picking::initTestCase() QOpenGLShaderProgram::uniformLocation(
pixelSize ): shader program is not linked
QWARN : tst_Picking::initTestCase() QOpenGLShaderProgram::uniformLocation(
qt_Matrix ): shader program is not linked
QWARN : tst_Picking::initTestCase() QOpenGLShaderProgram::uniformLocation(
opacity ): shader program is not linked
QWARN : tst_Picking::initTestCase() QOpenGLFunctions created with
non-current context
QWARN : tst_Picking::initTestCase() QSGMaterialShader: Shader compilation
failed:
QWARN : tst_Picking::initTestCase() ""
QWARN : tst_Picking::initTestCase() QOpenGLShaderProgram::uniformLocation(
matrix ): shader program is not linked
QWARN : tst_Picking::initTestCase() QOpenGLShaderProgram::uniformLocation(
opacity ): shader program is not linked
QWARN : tst_Picking::initTestCase() QOpenGLShaderProgram::uniformLocation(
pixelSize ): shader program is not linked
QWARN : tst_Picking::initTestCase() QOpenGLFunctions created with
non-current context
QWARN : tst_Picking::initTestCase() QSGMaterialShader: Shader compilation
failed:
QWARN : tst_Picking::initTestCase() ""
QWARN : tst_Picking::initTestCase() QOpenGLShaderProgram::uniformLocation(
matrix ): shader program is not linked
QWARN : tst_Picking::initTestCase() QOpenGLShaderProgram::uniformLocation(
textureScale ): shader program is not linked
QWARN : tst_Picking::initTestCase() QOpenGLShaderProgram::uniformLocation(
color ): shader program is not linked
QWARN : tst_Picking::initTestCase() QOpenGLShaderProgram::uniformLocation(
alphaMin ): shader program is not linked
QWARN : tst_Picking::initTestCase() QOpenGLShaderProgram::uniformLocation(
alphaMax ): shader program is not linked
PASS : tst_Picking::initTestCase()
FAIL! : tst_Picking::testWithNavigation() Compared values are not the same
Actual (rootObject->property("pickedObjectPressed").toString()):
Expected (QString("first")): first
tst_picking.cpp(103) : failure location
FAIL! : tst_Picking::testWithoutNavigation() Compared values are not the same
Actual (rootObject->property("pickedObjectPressed").toString()):
Expected (QString("first")): first
tst_picking.cpp(103) : failure location
FAIL! : tst_Picking::testMove() Compared values are not the same
Actual (rootObject->property("hoveredObject").toString()):
Expected (QString("first")): first
tst_picking.cpp(126) : failure location
PASS : tst_Picking::cleanupTestCase()
Totals: 2 passed, 3 failed, 0 skipped
********* Finished testing of tst_Picking *********
QtQA::App::TestRunner: test failure could be reproduced twice consecutively
QtQA::App::TestRunner: end tst_qml3d_cpp: 39 seconds, exit code 3
Build log:
http://testresults.qt-project.org/ci/Qt3D_master_Integration/build_00433/win32-msvc2010_developer-build_angle_Windows_7/log.txt.gz
Tested changes (refs/builds/master_1375262646):
http://codereview.qt-project.org/58703 [PS8] - Bugfixes and cleanups for
the picking code
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