Autotest `tst_qml3d_cpp' failed :(

  Testing tst_Picking
  FAIL!  : tst_Picking::testWithNavigation() Compared values are not the same
     Actual   (rootObject->property("pickedObjectPressed").toString()):
     Expected (QString("first")): first
  tst_picking.cpp(103) : failure location
  FAIL!  : tst_Picking::testWithoutNavigation() Compared values are not the same
     Actual   (rootObject->property("pickedObjectPressed").toString()):
     Expected (QString("first")): first
  tst_picking.cpp(103) : failure location
  FAIL!  : tst_Picking::testMove() Compared values are not the same
     Actual   (rootObject->property("hoveredObject").toString()):
     Expected (QString("first")): first
  tst_picking.cpp(126) : failure location
  Totals: 2 passed, 3 failed, 0 skipped
  QtQA::App::TestRunner: test failed, running again to see if it is flaky...
  ********* Start testing of tst_Picking *********
  Config: Using QtTest library 5.1.2, Qt 5.1.2
  QWARN  : tst_Picking::initTestCase() class QWindowsEGLStaticContext *__cdecl 
QWindowsEGLStaticContext::create(void): Could not initialize egl display: error 
12289
  
  QWARN  : tst_Picking::initTestCase() QOpenGLFunctions created with 
non-current context
  QWARN  : tst_Picking::initTestCase() QSGMaterialShader: Shader compilation 
failed:
  QWARN  : tst_Picking::initTestCase() ""
  QWARN  : tst_Picking::initTestCase() QOpenGLShaderProgram::uniformLocation( 
matrix ): shader program is not linked
  QWARN  : tst_Picking::initTestCase() QOpenGLShaderProgram::uniformLocation( 
opacity ): shader program is not linked
  QWARN  : tst_Picking::initTestCase() QOpenGLFunctions created with 
non-current context
  QWARN  : tst_Picking::initTestCase() QSGMaterialShader: Shader compilation 
failed:
  QWARN  : tst_Picking::initTestCase() ""
  QWARN  : tst_Picking::initTestCase() QOpenGLShaderProgram::uniformLocation( 
matrix ): shader program is not linked
  QWARN  : tst_Picking::initTestCase() QOpenGLShaderProgram::uniformLocation( 
color ): shader program is not linked
  QWARN  : tst_Picking::initTestCase() QOpenGLFunctions created with 
non-current context
  QWARN  : tst_Picking::initTestCase() QSGMaterialShader: Shader compilation 
failed:
  QWARN  : tst_Picking::initTestCase() ""
  QWARN  : tst_Picking::initTestCase() QOpenGLShaderProgram::uniformLocation( 
qt_Matrix ): shader program is not linked
  QWARN  : tst_Picking::initTestCase() QOpenGLFunctions created with 
non-current context
  QWARN  : tst_Picking::initTestCase() QSGMaterialShader: Shader compilation 
failed:
  QWARN  : tst_Picking::initTestCase() ""
  QWARN  : tst_Picking::initTestCase() QOpenGLShaderProgram::uniformLocation( 
qt_Matrix ): shader program is not linked
  QWARN  : tst_Picking::initTestCase() QOpenGLShaderProgram::uniformLocation( 
opacity ): shader program is not linked
  QWARN  : tst_Picking::initTestCase() QOpenGLFunctions created with 
non-current context
  QWARN  : tst_Picking::initTestCase() QSGMaterialShader: Shader compilation 
failed:
  QWARN  : tst_Picking::initTestCase() ""
  QWARN  : tst_Picking::initTestCase() QOpenGLShaderProgram::uniformLocation( 
pixelSize ): shader program is not linked
  QWARN  : tst_Picking::initTestCase() QOpenGLShaderProgram::uniformLocation( 
qt_Matrix ): shader program is not linked
  QWARN  : tst_Picking::initTestCase() QOpenGLShaderProgram::uniformLocation( 
opacity ): shader program is not linked
  QWARN  : tst_Picking::initTestCase() QOpenGLFunctions created with 
non-current context
  QWARN  : tst_Picking::initTestCase() QSGMaterialShader: Shader compilation 
failed:
  QWARN  : tst_Picking::initTestCase() ""
  QWARN  : tst_Picking::initTestCase() QOpenGLShaderProgram::uniformLocation( 
matrix ): shader program is not linked
  QWARN  : tst_Picking::initTestCase() QOpenGLShaderProgram::uniformLocation( 
opacity ): shader program is not linked
  QWARN  : tst_Picking::initTestCase() QOpenGLShaderProgram::uniformLocation( 
pixelSize ): shader program is not linked
  QWARN  : tst_Picking::initTestCase() QOpenGLFunctions created with 
non-current context
  QWARN  : tst_Picking::initTestCase() QSGMaterialShader: Shader compilation 
failed:
  QWARN  : tst_Picking::initTestCase() ""
  QWARN  : tst_Picking::initTestCase() QOpenGLShaderProgram::uniformLocation( 
matrix ): shader program is not linked
  QWARN  : tst_Picking::initTestCase() QOpenGLShaderProgram::uniformLocation( 
textureScale ): shader program is not linked
  QWARN  : tst_Picking::initTestCase() QOpenGLShaderProgram::uniformLocation( 
color ): shader program is not linked
  QWARN  : tst_Picking::initTestCase() QOpenGLShaderProgram::uniformLocation( 
alphaMin ): shader program is not linked
  QWARN  : tst_Picking::initTestCase() QOpenGLShaderProgram::uniformLocation( 
alphaMax ): shader program is not linked
  PASS   : tst_Picking::initTestCase()
  FAIL!  : tst_Picking::testWithNavigation() Compared values are not the same
     Actual   (rootObject->property("pickedObjectPressed").toString()):
     Expected (QString("first")): first
  tst_picking.cpp(103) : failure location
  FAIL!  : tst_Picking::testWithoutNavigation() Compared values are not the same
     Actual   (rootObject->property("pickedObjectPressed").toString()):
     Expected (QString("first")): first
  tst_picking.cpp(103) : failure location
  FAIL!  : tst_Picking::testMove() Compared values are not the same
     Actual   (rootObject->property("hoveredObject").toString()):
     Expected (QString("first")): first
  tst_picking.cpp(126) : failure location
  PASS   : tst_Picking::cleanupTestCase()
  Totals: 2 passed, 3 failed, 0 skipped
  ********* Finished testing of tst_Picking *********
  QtQA::App::TestRunner: test failure could be reproduced twice consecutively
  QtQA::App::TestRunner: end tst_qml3d_cpp: 39 seconds, exit code 3

  Build log: 
http://testresults.qt-project.org/ci/Qt3D_master_Integration/build_00433/win32-msvc2010_developer-build_angle_Windows_7/log.txt.gz

  Tested changes (refs/builds/master_1375262646):
    http://codereview.qt-project.org/58703 [PS8] - Bugfixes and cleanups for 
the picking code
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