Compilation failed :(

  window.obj : error LNK2019: unresolved external symbol __imp__glTexImage2D@36 
referenced in function "private: void __thiscall Window::initialize(void)" 
(?initialize@Window@@AAEXXZ)
  window.obj : error LNK2019: unresolved external symbol __imp__glBindTexture@8 
referenced in function "private: void __thiscall Window::initialize(void)" 
(?initialize@Window@@AAEXXZ)
  window.obj : error LNK2019: unresolved external symbol __imp__glGenTextures@8 
referenced in function "private: void __thiscall Window::initialize(void)" 
(?initialize@Window@@AAEXXZ)
  release\sgengine.exe : fatal error LNK1120: 3 unresolved externals

  Build log: 
http://testresults.qt-project.org/ci/QtDeclarative_5.4_Integration/build_00116/win32-msvc2010_opengl_dynamic_Windows_7/log.txt.gz

  Tested changes (refs/builds/5.4_1410178576):
    http://codereview.qt-project.org/94189 [PS1] - Fix broken QJSEngine snippet 
in documentation.
    http://codereview.qt-project.org/94171 [PS2] - Improve Drag documentation.
    http://codereview.qt-project.org/94200 [PS2] - Snap native glyphs to pixel 
grid in vertex shader.
    http://codereview.qt-project.org/93770 [PS7] - Fix pixel bleed in 
BorderImage
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