Compilation failed :(

  backend\states\blendstate.cpp(284) : error C2065: 'GL_CLIP_DISTANCE0' : 
undeclared identifier

  Build log: 
http://testresults.qt.io/ci/Qt3D_5.5_Integration/build_00189/wince70embedded-armv4i-msvc2008_Windows_7/log.txt.gz

  Tested changes (refs/builds/5.5_1437674234):
    http://codereview.qt-project.org/121850 [PS3] - Quick3D register QClipPlane
    http://codereview.qt-project.org/121849 [PS3] - ClipPlane backend state for 
QClipPlane
    http://codereview.qt-project.org/121848 [PS3] - Add new QClipPlane render 
state
    http://codereview.qt-project.org/121343 [PS5] - Add scene3d-loader example
    http://codereview.qt-project.org/121342 [PS5] - Scene3D: Properly handle 
shutdowns with QtQuick Loaders
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