Compilation failed :( backend\states\blendstate.cpp(284) : error C2065: 'GL_CLIP_DISTANCE0' : undeclared identifier
Build log: http://testresults.qt.io/ci/Qt3D_5.5_Integration/build_00189/wince70embedded-armv4i-msvc2008_Windows_7/log.txt.gz Tested changes (refs/builds/5.5_1437674234): http://codereview.qt-project.org/121850 [PS3] - Quick3D register QClipPlane http://codereview.qt-project.org/121849 [PS3] - ClipPlane backend state for QClipPlane http://codereview.qt-project.org/121848 [PS3] - Add new QClipPlane render state http://codereview.qt-project.org/121343 [PS5] - Add scene3d-loader example http://codereview.qt-project.org/121342 [PS5] - Scene3D: Properly handle shutdowns with QtQuick Loaders _______________________________________________ Ci-reports mailing list [email protected] http://lists.qt-project.org/mailman/listinfo/ci-reports
