Compilation failed :(
c:\program files\windows ce tools\sdks\beagleboard-xm -
wec7\include\armv4i\stdlib.h(684) : see declaration of '_wcstoi64'
c:\program files\windows ce tools\sdks\beagleboard-xm -
wec7\include\armv4i\stdlib.h(685) : see declaration of '_wcstoui64'
c:\program files\windows ce tools\sdks\beagleboard-xm -
wec7\include\armv4i\stdlib.h(654) : see declaration of '_strtoi64'
c:\program files\windows ce tools\sdks\beagleboard-xm -
wec7\include\armv4i\stdlib.h(655) : see declaration of '_strtoui64'
gltfparser.cpp
c:\program files\windows ce tools\sdks\beagleboard-xm -
wec7\include\armv4i\stdlib.h(684) : see declaration of '_wcstoi64'
c:\program files\windows ce tools\sdks\beagleboard-xm -
wec7\include\armv4i\stdlib.h(685) : see declaration of '_wcstoui64'
c:\program files\windows ce tools\sdks\beagleboard-xm -
wec7\include\armv4i\stdlib.h(654) : see declaration of '_strtoi64'
c:\program files\windows ce tools\sdks\beagleboard-xm -
wec7\include\armv4i\stdlib.h(655) : see declaration of '_strtoui64'
c:\program files\windows ce tools\sdks\beagleboard-xm -
wec7\include\armv4i\stdlib.h(684) : see declaration of '_wcstoi64'
c:\program files\windows ce tools\sdks\beagleboard-xm -
wec7\include\armv4i\stdlib.h(685) : see declaration of '_wcstoui64'
c:\program files\windows ce tools\sdks\beagleboard-xm -
wec7\include\armv4i\stdlib.h(654) : see declaration of '_strtoi64'
c:\program files\windows ce tools\sdks\beagleboard-xm -
wec7\include\armv4i\stdlib.h(655) : see declaration of '_strtoui64'
gltfparser.cpp(241) : error C2228: left of '.toString' must have
class/struct/union
gltfparser.cpp(241) : error C2227: left of '->i' must point to
class/struct/union/generic type
gltfparser.cpp(241) : error C2228: left of '.toString' must have
class/struct/union
gltfparser.cpp(241) : error C2227: left of '->brk' must point to
class/struct/union/generic type
gltfparser.cpp(241) : error C2228: left of '.toString' must have
class/struct/union
gltfparser.cpp(241) : error C2227: left of '->brk' must point to
class/struct/union/generic type
Build log:
http://testresults.qt.io/ci/Qt3D_5.5_Integration/build_00260/wince70embedded-armv4i-msvc2008_Windows_7/log.txt.gz
Tested changes (refs/builds/5.5_1439025726):
http://codereview.qt-project.org/123003 [PS3] - Fix Attribute Parameter
mapping
http://codereview.qt-project.org/122910 [PS4] - glTF: Support generating
and using Core profile and GL2 shaders
http://codereview.qt-project.org/122780 [PS4] - glTF Parser: Support
loading binary json scene data
http://codereview.qt-project.org/121598 [PS26] - Add support for loading
scenes from glTF 0.8 files
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