The first tests went well. There is a clear improvement over before. The
speed has been significantly improved. I will observe how it behaves in
the next days.
Sam
On 26.08.19 17:46, Phyllis Smith wrote:
The 3 week delay since the previous checkin was due to many, many
problems coming up with a method and strategy to speed up Feathering
(mostly)in Masking for both OpenGL and X11 software driver variations
resulting in the same looking output. Any additional minor or major
testing would be appreciated!
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