Andrea, in a followup, to your email below. Does this mean that the patch, ffmpeg_flush_tmp.diff, fixed ffmpeg 4.4 so that it works the same as 4.3? I was confused if you had applied this patch or not or had just changed render formats.
On Wed, Aug 4, 2021 at 1:31 AM Andrea paz <[email protected]> wrote: > I have tried rendering in DNxHR_sq; ffv1 and VP9 and confirm that > there are no issues with dropped frames. > > [Note (OT): if you remember my other tests with x265, the encoding fps > were around 25 fps (T about 85°C). Even with VP9 they are around 24 > fps and in fact it is a compressed codec, LonGOP and interframe like > x265. Instead DNxHR and ffv1 are codecs studied just for editing and > their greater efficiency is evident. DNxHR rendered at 111 fps with > much lower temperatures (67°C) and with a CPU occupation of 20-30%. > Ffv1 rendered at 88 fps; CPU 40% and T 70°C (I'm not sure but it seems > to me that it also uses the GPU). The difference with compressed > codecs in terms of quality and efficiency is huge. Even on the > timeline they are much more efficient and playback is smoother. The > only disadvantage is that they produce files of 4.3 GB instead of a > few tens or hundreds of MB.] >
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