It seems pretty good. For you, is it the right way?

Il 26/09/2021 13:47, Stefan de Konink via Cin ha scritto:
What I have done during the early hours. I have implemented a QML Webkit based browser. I am able capture the onscreen RGBA surface (yes, really...) but because this is a single threaded effort I cannot do that at the 'native' speed to PNG. So I multiplied all the timing by 10, and captured at 2.5fps, this gives me:
<http://stefan.konink.de/proRes444_output.mov>

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