On Sunday, January 23, 2022, Stefan de Konink via Cin < [email protected]> wrote:
> On Sunday, January 23, 2022 10:30:04 AM CET, Igor BEGHETTO via Cin wrote: > >> Sorry, but I don't understand what are you saying. Can you explain better >> what is your goal, please? >> > > As a user I expect when I drag in an audio clip at the start of the > timeline that this audio clip plays from start of timeline. > may be because there is no snapping to timeline start (as far as I understand)? I usually drag a bit more left so arrows apear at the edge of clip, then slowly drag right and drop as fast as those arrows disapoear. but then I check edges by zooming in anyway. May be there is simpler way for removing leading silence, like by moving hairline cursor to leftmost boundary/edit, then select region between timeline start and this point, then delete (probably with another tracks unarmed, so silence cut will not cut them too..) > > > As can be seen from the final rendering the audio clip has an offset of > about half a second which is cut from the start, this cut has not been > purposely made. Hence my problem is not about editing: the rendering has an > issue. The start of the audio in the rendered version is in a different > place than the start of the audio clip in the timeline. Within the broken > project this also can be 'heard' when just pressing play. It is as if the > clip has an internal offset. > > I am *unable* to reproduce this in a new project where I drag in the same > assets. Even changing the format along the way. > > > The only thing that I can think of that is causing this, is the format of > the audio clip. Which is 96kHz, 24bit. While the project is the regular > 48kHz, 16 bit. But that should have an effect on the new project as well, > which it does not (or not in a way I experienced trying to reproduce it). > > <https://freesound.org/people/tyops/sounds/580348/> > > -- > Stefan
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