On Monday, March 7, 2022, Andrew Randrianasulu <[email protected]> wrote:
> > > On Monday, March 7, 2022, Phyllis Smith via Cin < > [email protected]> wrote: > >> The ffmpeg TOC file does not need to contain the list of files. >> >> Here is how to test this for TIFF files: >> 1) render using options: ffmpeg / tif >> 2) for ease of use, put the files in /tmp/test/test%5d.tif (so create >> /tmp/test directory first) >> 3) do the render and you will see that test%5d.tiff will contain ONLY: >> IMAGE2 >> # Frame rate: 29.970030 >> # Width: 352 >> # Height: 240 >> and all of the test00###.tiff files exist in the /tmp/test directory >> 4) now just add a video track and drag the test%5d.tiff from the Media >> folder of the Resources window and it works correctly >> or later just load /tmp/test%5d.tiff and it works. >> >> Now for the interesting part, yesterday and this morning DPX was working >> on my builds and AppImages from October, November, and December UNTIL I >> switch to using TIFF instead of DPX. Now DPX no longer works so there is >> something going on and I have not figured it out yet. >> > > > I think in my case (i tried ffmpeg/bmp seq) Cin just created bmps instead > of dpx! > ah, yes, we forgot to select profile (video option wrench > DPX.dpx is only choice... but you must select it manually!) > > for scripting.. > > I first > > cp dpx%6d.dpx dpx.dpxs > (copied cingg's header/toc into new file) > > then > > ls *.dpx > dpx.list > (will list all dpx files in current dir including cingg's header/toc one) > > then > > cat dpx.list >> dpx.dpxs > (glue two files together) > then > > sed '/%d*/d' -i dpx.dpxs > (remove cin-gg's header/toc file from resulting file in-place) > > but because dpx really bmp in my case it failed to work... > > > >> >> >> >> >> >> Also, yesterday, I tried it on Arch dated 10/30/2020 and DPX did not >> work (have to check to see if TIFF does). The correct contents of the dpx >> file is: >> IMAGE2 >> # Frame rate: 29.970030 >> # Width: 352 >> # Height: 240 >> with NO listing of each individual dpx files needed. >> >>> >>> I tried to do a dpx render; it came with all the images and a TOC file >>>> that doesn't have the links to the images. Then I created a second TOC >>>> file using imagelist.sh. A TOC came up with the links to the dpx >>>> images. This doesn't work when imported into CinGG; it's obvious >>>> because imagelist.sh uses only jpeg images and not dpx. >>>> So I took the first TOC and pasted in the links from the second TOC. >>>> This TOC+ works in CinGG and Natron; it doesn't work in Kdenlive and >>>> OpenShot (but I don't know if these programs support DPX). >>> >>> >>>
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