Does not fail on Fedora. With Debian 9.1 32-bit, the freeze happens on the first move. With the "volatile" patch in, it works. I had an old AMD Slackware O/S and wanted to try it there also, but it had an error on the build so decided not to pursue it there. Never heard of the "volatile" keyword C++ before but when I looked it up, I found this and am still laughing:
> > In other words, I would explain this as follows: > > volatile tells the compiler that, > > "Hey compiler, I'm volatile and, you know, I can be changed by some XYZ > that you're not even aware of. That XYZ could be anything. Maybe some alien > outside this planet called program. Maybe some lightning, some form of > interrupt, volcanoes, etc can mutate me. Maybe. You never know who is going > to change me! So O you ignorant, stop playing an all-knowing god, and don't > dare touch the code where I'm present. Okay?" > > I will check in the patch soon. The "volatile" may be a good fix for BT #632 also. On Wed, Sep 20, 2023 at 2:06 PM Andrew Randrianasulu < [email protected]> wrote: > > > вс, 17 сент. 2023 г., 10:44 Andrew Randrianasulu <[email protected] > >: > >> >> >> вс, 17 сент. 2023 г., 10:38 Andrea paz <[email protected]>: >> >>> I try to compile with the only patch >>> 0004-Fix-for-group-move-hang-v2.patch. >>> Build OK; no error messages on terminal. >>> >>> I started the appimage while compiling CinGG, but had no LV2 errors. >>> (I have a CPU with many threads and have lots of Ram). >>> No freeze with (build) or without (appimage) patch... >>> >> >> >> Thanks for testing .... I'll try few more times on my end (may be after >> reboot). >> > > > Reboot happened, my laptop exhibits same symptom (hang), so I guess this > is more software than hardware thing. > > Phyllis, can you try v2 patch on Fedora and also 32-bit debian and see how > it behaves there? > >>
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