I agree on all points. Il mar 30 apr 2024, 00:16 Phyllis Smith <[email protected]> ha scritto:
> Andrea, thank you for locating these improvements. My commentary below is > not meant to be too picky, just suggestions that you can ignore. If you > agree with my suggestions, no need to resend Plugins.tex because I will > just make the changes accordingly. These are the result of my doing "Check > that they fit", but I have not reviewed it all yet. > > 1) "The following effects support OpenGL acceleration:" - I am not sure > that it is important to list these as either the person wants to use the > plugin or they do not so they probably do not care if it uses OpenGL. I > would leave this out unless you think it is really important. And the list > is missing several per the search I did which may not be 100% correct to > include: > >> colorspace/colorspace.C:#ifdef HAVE_GL >> downsample/downsample.C:#ifdef HAVE_GL >> flash/flash.C:#ifdef HAVE_GL >> lens/lens.C:#ifdef HAVE_GL >> mirror/mirror.C:#ifdef HAVE_GL >> motion51/motion51.C:#ifdef HAVE_GL >> rumbler/rumbler.C:#ifdef HAVE_GL >> scaleratio/scaleratio.C:#ifdef HAVE_GL >> swapchannels/swapchannels.C:#ifdef HAVE_GL >> zoomblur/zoomblur.C:#ifdef HAVE_GL >> zoom/zoom.C:#ifdef HAVE_GL >> > > 2) The added line "The contents of the Mask track can be processed further > (blur, color correction, further masking) after the plugin." would go > better on the end after "animated Mask in one track and then to transfer > the Alpha channel to another target track" because that is where Mask is > being talked about. > > 3) Since ChromaKey implementation has varied so much and CinGG's version > has a problem, I am not sure if this is correct in our case: "It uses the > same algorithm as the Gimp selection tools. It works best with computer > generated graphics." Anyway to test this and verify in a case where it > does work? > > On Mon, Apr 29, 2024 at 5:36 AM Andrea paz via Cin < > [email protected]> wrote: > >> I have updated the plugins chapter, based on IgorV's updates for the >> manual of >> Cinelerra-CV. (See: >> https://github.com/cinelerra-cv-team/cinelerra-cv/commits/master/doc) >> Check that they fit. >> -- >> Cin mailing list >> [email protected] >> https://lists.cinelerra-gg.org/mailman/listinfo/cin >> >
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