пт, 27 дек. 2024 г., 23:56 Terje J. Hanssen <[email protected]>:
> > > > Den 27.12.2024 21:37, skrev Terje J. Hanssen: > > > > > Den 27.12.2024 21:07, skrev Andrew Randrianasulu: > > > > пт, 27 дек. 2024 г., 22:55 Phyllis Smith <[email protected]>: > >> Andrew, are you saying that nv-codec-headers at 10.0.26.0 in the current >> CinGG work with your GT710? and that the newest 12.2.72.0 does not? If so, >> then maybe we should not upgrade. When I look at the support matrix (url >> below) it does not mention the GT710. >> > > Do not worry, I only used proprietary driver from live dvd to see if nvenc > ever work at all. I normally use built-in nouveau, even if it does not > support encoding block on any hw. > > Do not consider my oddball machine support as showstopper - I definitely > can roll my own build ;) > > https://gssparks.github.io/post/can-a-geforce-gt710-nvenc/ > > yeah, gt710 is sort of two-cards-under-same-name, mine is Kepler based so > it worked .... > > > A side comment: > Before I rebuilt my legacy SM workstation, I replaced a GT730 with GTX960 > on the MSI mobo (from my upgraded Chieftec workstation) > > https://www.asus.com/motherboards-components/graphics-cards/asus/gt730-sl-2gd3-brk-evo/ > > > > And then, about 6 months ago, I had the following drivers for GT 730 > enabled on Leap15.5 and Slowroll respectively: > > Device-1: NVIDIA GK208B [GeForce GT 730] driver: nvidia v: 470.256.02 > > isn't 470 < 550 ? But I do not think opening desktop case just for this test actually good idea ... do not worry, ff nvidia headers quite small tarball, I always can fish old one from one of my backups .... Device-1: NVIDIA GK208B [GeForce GT 730] driver: nouveau v: kernel > > > > > > > > >> https://developer.nvidia.com/video-encode-and-decode-gpu-support-matrix-new >> BUT when I do a compare of the old one we have currently and the latest >> at this website: >> https://github.com/FFmpeg/nv-codec-headers/releases/tag/n12.2.72.0 >> I get the following differences which DO NOT say anything about dropping >> support for any previous Nvidia graphics boards. >> Below list the comparison which shows what was changed from the older >> version to the latest >> >>> *Bump for (in-dev) 10.0.26.1* >>> Fix macOS build >>> Add linker functions and types >>> Fix CUdeviceptr definition for ARM64 CPU >>> *Bump for (in-dev) 10.0.26.2* >>> Update headers from Video SDK 11.0 >>> *Bump for (in-dev) 11.0.10.1* >>> Add cuModuleGetGlobal >>> Add texture alignment device attributes >>> add cuMemcpy >>> >> *Bump for (in-dev) 11.0.10.2* >>> Fix UB lshift in nvenc struct version macros >>> Add more memory functions >>> Update headers from Video SDK 11.1 >>> Add timeline semaphore type >>> Add CU_EXTERNAL_SEMAPHORE_HANDLE_TYPE_TIMELINE_SEMAPHORE_WIN32 >>> Add a subset of CUDA EGLStreams interop API >>> Update forgotten version number in README >>> Fix codestyle >>> Add D3D11 interop functions >>> *Release 11.1.5.2* >>> Prepare for SDK 12.0 update >>> Preliminary update of nvEncodeAPI to SDK 12.0 >>> >> Add missing SDK 12.0 bits >>> Update for final release of Video Codec SDK 12.0.16 >>> Remove AV1 High Profile GUID >>> Update README >>> Add cuArrayCreate >>> *Bump for (in-dev) 12.0.16.1* >>> Add functions to identify devices in more ways >>> Add missing cuStreamWaitEvent function >>> Update headers from Video SDK 12.1 >>> Add cuDriverGetVersion >>> Add cuCtxGetCurrent function >>> *Bump for (in-dev) 12.1.14.1* >>> Update headers from Video SDK 12.2 >>> >> >> >> On Thu, Dec 26, 2024 at 7:20 PM Andrew Randrianasulu < >> [email protected]> wrote: >> >>> >>> >>> пт, 27 дек. 2024 г., 05:09 Phyllis Smith <[email protected]>: >>> >>>> Great so it will be included in the next release. Thank you very much. >>>> >>> >>> Can you also please copypaste min driver notes into our release notes >>> so it will be easier for me to track it in case my older gt710 still stuck >>> at older driver version (not a blocker, I surely can swap headers back to >>> 2020 version locally). >>> >>> Thanks and sorry for relative inactivity. I hope to pick up some steam >>> ..... may he after formal New Year date? >>> >>> Have (good) holidays! >>> >>> >>> >>>> On Thu, Dec 26, 2024, 17:10 Terje J. Hanssen <[email protected]> >>>> wrote: >>>> >>>>> >>>>> >>>>> >>>>> Den 26.12.2024 23:15, skrev Phyllis Smith: >>>>> >>>>> Here is the AppImage with the latest nvencoders for Nvidia graphics >>>>> that goes with ffmpeg. >>>>> >>>>> https://cinelerra-gg.org/download/testing/cin-x86_64_nvencupdate.AppImage >>>>> For comparison, here is the appimage containing the original >>>>> nvencoders from 2020. >>>>> >>>>> https://cinelerra-gg.org/download/images/CinGG-20241031-x86_64.AppImage >>>>> >>>>> >>>>> I've did a quick test with h64_nvenc.mp4 and h265_nvenc.mp4 (w/setting >>>>> format=Not Interlaced) >>>>> Both AppImages works with similar fps speeds on my Nvidia GF GTX 960. >>>>> >>>>> >>>>> I am not sure if encoding with formats h264_nvenc.mp4, h265_nvenc.mp4, >>>>> or h264_nvenc.qt actually work from an AppImage that was created on a >>>>> computer that does not have an Nvidea graphics card or its software. But >>>>> for some reason, I do not think that that matters and it should work. >>>>> >>>>> >>>>> Yes, nvenc works (as it correspondingly was expected to do with onevpl >>>>> for Intel qsv/hw). >>>>> >>>>> >>>>> >>>>> >>>>> On Thu, Dec 26, 2024 at 2:11 PM Terje J. Hanssen < >>>>> [email protected]> wrote: >>>>> >>>>>> >>>>>> >>>>>> >>>>>> Den 24.12.2024 13:29, skrev Terje J. Hanssen: >>>>>> >>>>>> >>>>>> >>>>>> >>>>>> Den 24.12.2024 00:58, skrev Phyllis Smith: >>>>>> >>>>>> Downloaded latest version of nv-codec-headers release and built CinGG >>>>>> with it and no problems here. Unfortunately the 4 different computers I >>>>>> attempted to test on did not have the correct Nvidia hardware or >>>>>> software. >>>>>> Why? I do not know but will try one more later. >>>>>> >>>>>> >>>>>> According to the >>>>>> *Readme *https://github.com/FFmpeg/nv-codec-headers >>>>>> >>>>>> *FFmpeg version of headers required to interface with Nvidias codec >>>>>> APIs.* >>>>>> *Corresponds to Video Codec SDK version 12.0.16.* >>>>>> *Minimum required driver versions:* >>>>>> *Linux: 550.54.14 or newer* >>>>>> >>>>>> As shown in my previous post, the legacy (2015) NV-GF GTX 960 runs >>>>>> with the following nv driver version on Slowroll: >>>>>> >>>>>> Graphics: >>>>>> Device-1: Intel HD Graphics 530 driver: i915 v: kernel >>>>>> Device-2: NVIDIA GM206 [GeForce GTX 960] driver: nvidia v: 550.135 >>>>>> >>>>>> >>>>>> >>>>>> If you want and have a test download, I can give it a try on my >>>>>> legacy GF GTX 960 SkyLake workstation, to see if your new AppImage >>>>>> (still) >>>>>> works as previously. >>>>>> >>>>>> >>>>>> On Sat, Dec 21, 2024 at 4:04 PM Andrew Randrianasulu < >>>>>> [email protected]> wrote: >>>>>> >>>>>>> >>>>>>> >>>>>>> вс, 22 дек. 2024 г., 01:53 Phyllis Smith <[email protected]>: >>>>>>> >>>>>>>> Andrew, >>>>>>>> >>>>>>>>> most likely our nv headers drifted from that >>>>>>>>> ffmpeg-7.0/proprietary driver assumes at runtime. >>>>>>>>> >>>>>>>> I have been wondering about nv-codec-headers as we are at: >>>>>>>> >>>>>>>> https://github.com/FFmpeg/nv-codec-headers/releases/tag/n10.0.26.0 >>>>>>>> but I am unsure about updating to: >>>>>>>> >>>>>>>> https://github.com/FFmpeg/nv-codec-headers/releases/tag/n12.2.72.0 >>>>>>>> because if you look at: >>>>>>>> https://github.com/FFmpeg/nv-codec-headers/releases/ >>>>>>>> the release versions go from 12.xx to 8.x and it is really weird >>>>>>>> AND there is no year on the release dates but just day and month. >>>>>>>> Since it is such an important part of ffmpeg inside CinGG, I am >>>>>>>> concerned but will at least try the 12.2.72.0 just to see what it does. >>>>>>>> >>>>>>> >>>>>>> in theory it should give users of new nvidia hardware av1 encoding >>>>>>> ...... but not sure how it will work with older drivers and hardware. >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>>> >>>>>>>>> you can try to install something like nv-codec-headers and then >>>>>>>>> add >>>>>>>>> >>>>>>>>> >>>>>> >>>>>> >>>>> > >
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