сб, 29 мар. 2025 г., 13:35 Andrea paz <gamberucci.and...@gmail.com>:
> Well, we have the three main color correction plugins that clip the > final result: Histogram-Bezier, Color 3 way and the Videoscopes (I > don't know about Blue Banana and the various Contrast, Hue, etc.). > This is a big limitation. But Adam told me that Cinelerra is not made > for color correction! > with big enough hammer ... I wonder if limitation more about displaying results here relative to processing algo? We can make histogram 2x longer, but what if generated result STILL out of new range? I wonder how other software solves it .... Meanwhile, ffmpeg git gained color management support, but I am not sure how useful it might be for us: https://git.ffmpeg.org/gitweb/ffmpeg.git/commit/dddf536d3d575a8f7cf7eb85bdd2b2d20fc36369 and related commits. Problem is - I tried to ignite some interest in cingg but may be I am wrong person to do that, or developers want different codebase (more modern c++, etc). But we do not have thousands of users who can somewhat cooperate and buy year or so of professional developer time (HaikuOS gains like $50k in donations yearly, but they whole OS .. without /proc fs curiously ....). So we stick in circle where devs consider our program irrelevant/too complex/too alien and users lack feature/bug resolution so they just install whatever others install - DVR, blender ..... In some sense I think we are much more OG opensource/libre/community software, not piggybacking on big corporate codedrop/development, but few cares about that ... > Always arguing pointlessly, moreover, these are topics that have been > addressed many times in the past, I would like CinGG to be usable by > hardware not adapted with 8-bit color models, but to be fully > consistent with the RGBA-FLOAT color model (with adapted hardware). > That way they would all have a chance to use it to the fullest. But > even here Einar told me, many years ago, that it was not possible to > do it unless we rewrote almost everything from scratch, and besides, > the performance would be poor. > > However, I apologize for bringing up these topics again. My initial > purpose was just wanting to retry IgorV's tutorial with Blend Algebra. >
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