On sre, 2006-05-03 at 23:54 +0200, Stefan de Konink wrote:
> On Wed, 3 May 2006, Andraz Tori wrote:
> 
> > I believe there are much more pressing issues, and making cinelerra work
> > on soundless computers will definitely bring more good than trouble...
> 
> 
> I'm now browsing to the code, and I agree to make the code more friendly
> instead of 'just' add a new device would work better.
> 
> When reviewing audiodevice.C:169
> 
>         lowlevel_out->open_output();
>         return 0;
> 
> The return of open_output(); is never used, but it can return 1.

checking that would be nice, yes :)

> On the other hand renderengine.C:350
> 
> // Start playback
>                 if(do_audio && do_video)
>                 {
>                         video->set_adevice(audio);
>                         audio->set_vdevice(video);
>                 }
> 
> 
> Is the idea to make do_audio = 0 if (renderengine.C:362):
> 
>                         audio->open_output(config->aconfig,
>                                 edl->session->sample_rate,
>                                 adjusted_fragment_len,
>                                 edl->session->real_time_playback);
> 
> fails?

i don't know the code that well out of my head, but just try to make it
work and keep the solution elegant and clean...

bye
andraz


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