On čet, 2006-05-25 at 17:38 +0930, Pierre Marc Dumuid wrote: > In regards to this, I was thinking of proposing: > > modify the right click on keyframe menu to show: > > left of keyframe is a jump... > left of keyframe is a linear slope... > left of keyframe is a beizer slope... > right of keyframe is fixed... > right of keyframe is a linear... > right is a beizer... > > but then, I figured it would be really cool if we could be comply with > the inkscape way of beizer management. (i.e. selecting keyframes, and > then setting them to be corner points, or smooth using a button on a > toolbar / floating toolbar) This would involve adding a "selected" and > also having a "showbeizerhandles" property for each auto that allows the > display of angle and strength control of the beizer etc... > > Anyhow, in thinking about this idea, I played around, and managed to add > some code that adds the property, "selected" to each auto, and some code to > trackcanvas that toggles this state when right clicking the auto. I > then starting to play around with actually drawing circles for those > auto's that are selected, and boxes for those that aren't. When doing > this, I noticed that the function, TrackCanvas::draw_floatauto has some > code that actually draws three boxes: one at the center of the auto, > one at the "in" position, one at the "out" position, along with lines > joining the centers of each of these boxes. > > Mostly I believe the in, out and center positions are all the same. Has > anyone seen any situation where there are three positions are different > and visually seen three boxes for 1 auto??
cntrl key is your friend... bye andraz _______________________________________________ Cinelerra mailing list [email protected] https://init.linpro.no/mailman/skolelinux.no/listinfo/cinelerra
