There is not qt in cinelerra.

OpenGL is used just in a tiny fraction of it.

Everything else is directly using Xlib

few thousand hours is much better estimate.

bye
andraz

On Thu, 2007-01-25 at 11:08 +0100, Marcin Kostur wrote:
> Developers,
> 
> I wonder how difficult would be making windows version?
> Since it uses qt/opegGL it sounds not that bad?
> 
> Did you ever though about it?
> 
> Why should we need win32 ver? It is simple. Windows version means more 
> users,
> which in turn mean more common interest and might result in gaining new
> delevopers! See  blender!
> 
> Cinelerra 2.1 has so many new bugs and on the other hand so many 
> "killer" features
> that few hurderd hours could make is shining!
> 
> the best
> 
> Marcin
> 
> 
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