There is not qt in cinelerra. OpenGL is used just in a tiny fraction of it.
Everything else is directly using Xlib few thousand hours is much better estimate. bye andraz On Thu, 2007-01-25 at 11:08 +0100, Marcin Kostur wrote: > Developers, > > I wonder how difficult would be making windows version? > Since it uses qt/opegGL it sounds not that bad? > > Did you ever though about it? > > Why should we need win32 ver? It is simple. Windows version means more > users, > which in turn mean more common interest and might result in gaining new > delevopers! See blender! > > Cinelerra 2.1 has so many new bugs and on the other hand so many > "killer" features > that few hurderd hours could make is shining! > > the best > > Marcin > > > _______________________________________________ > Cinelerra mailing list > [email protected] > https://init.linpro.no/mailman/skolelinux.no/listinfo/cinelerra _______________________________________________ Cinelerra mailing list [email protected] https://init.linpro.no/mailman/skolelinux.no/listinfo/cinelerra
