On Friday 04 May 2007 14:53, mark stavar wrote:
> Alas,
>
> It would appear that, though my card and glxinfo _say_ they support
> OpenGL 2.0, it would appear that in fact they do not.  (GeForce FX
> 5700 256Mb)

If glxinfo says OpenGL 2.0 is supported, it does not necessarily mean that 
it's supported in hardware.

> Definitely, any time I attempt to do anything that might be vaguely
> OpenGL related (fades, dissolves, etc), their is a CPU spike and 60+
> percent drop in frame rate.

Almost all OpenGL accelerations use shader programs, and I don't think that a 
FX 5700 has shaders. Dissolve is one of the few that do not use a shader 
program, but it uses some sort of texture-to-texture rendering, which may be 
a feature that only newer hardware supports, so your driver falls back to 
software rendering.

-- Hannes

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