Hi,

I'm seriously thinking of getting a bunch of free/cheap old boxen to use
as Cin render farm nodes. A few questions come to mind:

1) Compiling - is there a way of ./configure-ing and compiling a Cin
renderfarm node, such that it doesn't need X or any graphical libs? I'm
preferring to have the nodes headless. Or would I need to temporarily
install X and other gui libs for compiling, then uninstall them?

2) For (say) 8 nodes, would a 100Mbit/s LAN be fast enough, or should I
stick a second NIC into my workstation and run 4 nodes off each NIC?

3) Has anyone done any metrics on renderfarm performance? For example,
is there a linear relationship between render speed and aggregate
processor power?

4) What's the optimal ratio of memory to processor for a renderfarm
node? What I'm thinking is that too much memory for the processor could
be a waste, while not enough memory would have it RAM-bound.

5) Apart from the disk space needed for software/swap, how much minimum
free disk space should be present on each node for temporary file
storage?

6) Any other performance/reliability/tuning considerations, to get the
best outcome?

Cheers
David




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