On Sunday 02 September 2007 21:00, Craig Lawson wrote: > Videoscope: > > 1. Vectorscope display was confusing because red and blue colors were > swapped. Corrected the colors and added axis labels. > 2. Waveform display drew only white pixels -- changed to draw colored > pixels similar to Vectorscope. > 3. Changed bright green graduation lines to dim gray. Tweaked the > layout slightly. > 4. Added optional luminance lines on Waveform: 7.5% SMPTE level, > ITU-R B.601, and ITU-R B.709. > 5. Refactored label drawing code, refactored massive "VIDEOSCOPE" > macro into a template. > 6. Updated docs. Added pictures.
I've committed this series to svn. > Threshold: > > 1. OpenGL and standard rendering code were out of sync. In OpenGL, > both black and white are drawn with alpha = 1, but in standard > rendering black was drawn with alpha = 0. As a result, a > thresholded track multiplied on top of another track was > essentially a no-op. Changed standard rendering to use alpha = 1. I'm not convinced about this change. I read the OpenGL code that it does *not* change the alpha component at all, no? Need to conduct a test case... > 2. Threshold is really 3 level posterization, so I replaced the > standard 2 colors (black and white) with 3 configurable colors, > each with their own alpha level. Defaults are black-white-black as > before. > 3. Refactored massive rendering macro into a template. > 4. Updated docs slightly. Reviewing this now... > RGB-601: > > 1. Added doc. Committed. -- Hannes _______________________________________________ Cinelerra mailing list [email protected] https://init.linpro.no/mailman/skolelinux.no/listinfo/cinelerra
