Hi all,

I've been testing still image pan and zoom with an eye toward using Cinelerra to do cartoon animation. I did a run yesterday with two versions of the same png: one where the png width was the same as the movie width and one where the png width was wider than the movie width. The first version gave nice smooth panning and zooming, but the zoom at the end looked a bit fuzzy (presumably because I was stretching and pixelating the png). The second version alleviated the pixelation problem (since I started the sequence zoomed out on the image and the end zoom brought it back to normal size), but the pan and zoom motions were very shaky - almost as if I'd done a field to frame effect with the wrong field going first. Is there some inherent problem with using zoomed out pngs for pans and zooms? I'm using 24fps and outputting to quicktime for linux. You can see what I'm talking about here:

http://www.sketch.mattjordan.com/2007/10/15/cinelerra-pan-and-zoom-trouble/

The YouTube quality sucks and it may even have exacerbated the shake problem a bit, (perhaps because of frame rate conversions?), but it still displays the essential shake problem I'm having.

Thanks for any help,

Matt

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