Hi Richard,
so it seems so that the only solution just now is to buy a dual core
high spec machine. Actually, the open source driver is in many respects
_faster_ than the closed source one. And for XV there's on difference:
closed source: 7FPS and open source 6.5FPS. And the open source driver
works much faster with my PCB design software eagle anyway. Bottomline:
new computer...
/Bernd
Richard Spindler wrote:
2008/4/19, Heroine Virtual Ltd. <[EMAIL PROTECTED]>:
The last NVidia driver to support shaders was 8762. They implemented
software emulation
at some point & ever since, it's been doing software emulation. If someone
figured out the
changes required to re-enable hardware shading, it would change the
world...until the next
change.
Woho, is this true? I can hardly believe that, what is the whole point
of having OpenGL hardware then anyways?
I figure that different models of nVidia hardware might have different
capabilities, and that for some entry-level models some stuff might be
done in Software, but if the Hardware is capable, I would be seriously
disturbed if I'd find out that nVidia intentionally cripples their
products.
-Richard
--
www: http://www.berndporr.me.uk/
http://www.linux-usb-daq.co.uk/
Mobile: +44 (0)7840 340069
Work: +44 (0)141 330 5237
University of Glasgow
Department of Electronics & Electrical Engineering
Room 519, Rankine Building, Oakfield Avenue,
Glasgow, G12 8LT
_______________________________________________
Cinelerra mailing list
[email protected]
https://init.linpro.no/mailman/skolelinux.no/listinfo/cinelerra