Hi Richard,

so it seems so that the only solution just now is to buy a dual core high spec machine. Actually, the open source driver is in many respects _faster_ than the closed source one. And for XV there's on difference: closed source: 7FPS and open source 6.5FPS. And the open source driver works much faster with my PCB design software eagle anyway. Bottomline: new computer...

/Bernd

Richard Spindler wrote:
2008/4/19, Heroine Virtual Ltd. <[EMAIL PROTECTED]>:
The last NVidia driver to support shaders was 8762.  They implemented
software emulation
 at some point & ever since, it's been doing software emulation.  If someone
figured out the
 changes required to re-enable hardware shading, it would change the
world...until the next
 change.

Woho, is this true? I can hardly believe that, what is the whole point
of having OpenGL hardware then anyways?

I figure that different models of nVidia hardware might have different
capabilities, and that for some entry-level models some stuff might be
done in Software, but if the Hardware is capable, I would be seriously
disturbed if I'd find out that nVidia intentionally cripples their
products.

-Richard


--
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        University of Glasgow
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