I think Carl is looking more at organising inputs and work in progress
rather than outputs. The final output has an organisation given by a tree of
EDLs. However, that still needs ways of organising all the input assets and
then to keep track of partial results such as EDLs of individual scenes.
[Actually, what do you call something that is longer than a shot but shorter
than a scene?]. Carl, is this right?

2008/6/10 Ichthyostega <[EMAIL PROTECTED]>:

> Thorsten Wilms schrieb:
> > There has been discussion in #lumiera. Instead of containers there will
> > be meta-clips. A clip is just a collection of audio and video streams to
> > go together. A meta-clip can contain clips and other meta-clips. In the
> > timeline each meta-clip will just show the result/mixdown of its
> > contents. Meta-clips can then be opened in another panel/tab/window.
>
> ...to make it a bit more clear: a meta-clip is a complete EDL (or
> timeline if you prefer this term), which is placed into another EDL
> and appears there like a simple clip. It can even be cut like a
> normal clip within this target-EDL. The only limitation is that we'll
> detect circular references and flag them as errors.
>
> > But it seems it's not quite clear if routing shall happen on a per track
> > or a per object level or even both.
> In this discussion, we talked a lot about the routing via track, because
> this is considered the default approach. But to my understanding, you'll
> be always able to make direct connections per object explicitly to
> override the automatic routing via track. Moreover, while a normal clip
> pulls its input from a source reader (i.e. it reads and decodes a media
> file), you can fed the output of some clip (or meta-clip) explicitly
> to the source input of another clip.
>
> Hermann V.
>
>
>
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-- 
Regards,
Martin
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