Hi, I'm researching a bit the internals of R3D files (starting with the blender code), and I have 2 questions:
1. Did anyone see a R3D file > 4G? They seem to use 32 bit offsets internally, and I find it a bit hard to believe. Either they split the footage into small pieces, or they have a (yet to be researched) 64 bit variant. 2. Does anyone have a R3D file with audio? All samples I have, have zero audio packets. Or is audio always stored in a different file? If anyone here could help me with sample files of the described cases (download link preferred) that would be great. The files at redrelay.net are all < 2G and I don't want to download them all unless I know which one has audio. Burkhard _______________________________________________ Cinelerra mailing list [email protected] https://init.linpro.no/mailman/skolelinux.no/listinfo/cinelerra
