I'm interested in reverse-engineering the XML, so as to build some out-of-band 
"asset-management" tools.
If there's any other activity in this area, I'd like to hear about it.

Thanks!

On 2008-11-20 16:04, prg wrote:
> Daniel Steinberg schrieb:
> > Is there any documentation describing the full EDL (XML) syntax that 
> > Cinelerra parses?
> 
> rather not... Cinelerra uses an "homebrew" XML parser
> and the parsing / outputting is scattered over various places;
> mostly the objects to be loaded or saved contain the code
> to parse themselves.
> 
> Anyway, it's pretty much straightforward to figure out.
> Use a simple project with 1 media and one clip in the
> timeline and look at the generated XML.
> 
> project
>    session
>       viewer-window (nested session with assets and EDL)
>       assets
>       EDL
>      tracks
>             clips
>             pluginsets
>             automation
> 
> (just quoting from memory, maybe inaccurate)
> 
> hope that helps
> Cheers
> Hermann Vosseler
> 
> 


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