Hi

Out of personal experience MLPPP sounds great in theory and technically
should be a viable solution. However, Cisco has never really been able
to deliver a bug free MLPPP implementation...

We have had situations of per-packet, moving to MLPPP, going back to
per-session and eventually having to aggregate into larger single links.
IOS has just never really worked with MLPPP and I strongly advise
against.




On Thu, 2009-01-15 at 08:08 -0800, Yan Filyurin wrote:

> Look for ways to aggregate multiple physical circuits into one logical that 
> has a native way to load balance and still insure that packets are not out of 
> sequence like MLPPP or  MLFR since they have their own sequencing that 
> prevents out of order arrival, not to mention a bunch of things like 
> fragmentation and interleaving that is great for voice.   As far as market 
> data application goes, is it by any chance multicast and UDP, which could 
> potentially make it subject to the same constraints as voice. You could 
> always do all kinds of things to influence various types of traffic going 
> over just a single link with redundancy and all or just do per destination.  
> I would vote for MLPPP.
> 
> Like the previous email said, you can use L3 technologies such as tunneling 
> with sequence datagrams, but all it will do is drop packets that are out of 
> order, thus moving the problem further from the application, but still 
> creating it. I've only read about it.  I am sure everyone here will vote for 
> MLPPP.
> 
> Yan
> 
> 
> 
> 
> ________________________________
> From: William <[email protected]>
> To: Brad Hedlund <[email protected]>
> Cc: "[email protected]" <[email protected]>
> Sent: Thursday, January 15, 2009 10:16:56 AM
> Subject: Re: [c-nsp] Per packet load balancing with low latency applications
> 
> Hi Brad,
> 
> Thanks for your input.
> 
> Is there anything else I can use to achieve my goal? I'm pretty sure
> getting a bigger circuit will be a last resort.
> 
> Regards,
> 
> W
> 
> 2009/1/15 Brad Hedlund <[email protected]>:
> > On 1/15/09 6:25 AM, "William" <[email protected]> wrote:
> >
> >> My
> >> question is what would cause the packets to arrive out of sequence?
> >
> > Path #1 might have a little more congestion than Path #2, which would cause
> > Packet #1 sent down Path #1 to sit in a buffer an extra millisecond or two
> > than Packet #2 sent down Path #2 with no congestion.  This results in Packet
> > #2 arriving at the destination before Packet #1.  The result of this being
> > poor application performance.
> >
> > Cheers,
> >
> > Brad Hedlund
> > [email protected]
> > http://www.internetworkexpert.org
> >
> >
> >
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> 
> 
>       
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