On Apr 22, 2009, at 10:50 PM, Eric Gauthier wrote:

We're interested in the same sort of question.


You can play all kinds of DNS games with GSS based upon load (via probes), perceived topological distance, up/down status, et. al. It has some DNS DoS self-defense mechanisms built in, too.

There are some open-source tools which can be used to do various types of clustering/redirection/etc., as well:

<http://www.backhand.org/mod_backhand/>

<http://www.backhand.org/wackamole/>

<http://www.howtoforge.com/setting-up-a-high-availability-load-balancer-with-haproxy-wackamole-spread-on-debian-etch >

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  Our dreams are still big; it's just the future that got small.

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