hi ,im new in this list.
 i was trying to install cl-opengl on a macosx 10.4.9 but the glut part
 didnt work, so i installed a binding a friend did .... and now is
 working fine...

i want to know why is not working glut on macosx ... is there any way to
fix this?


my second question is:

i want to load a shader to a surface in opeglcl... all the examples i
found are in c++ ...
Do anybody has any code to loading shaders in opengl.. what would like
to share?

many thanks


oyuki
-- 
  oyuki
  [EMAIL PROTECTED]

-- 
http://www.fastmail.fm - Send your email first class

_______________________________________________
cl-opengl-devel mailing list
cl-opengl-devel@common-lisp.net
http://common-lisp.net/cgi-bin/mailman/listinfo/cl-opengl-devel

Reply via email to