Hello Mikael,

Mikael Lax <[EMAIL PROTECTED]> writes:
> I've implemented some of the functions in section 6.1.14 Shader and
> Program Queries. This also led to the FIXMEs in get-active-attrib and
> get-active-uniform being fixed (they relied on fixed buffer-sizes
> which are now queried).

Sorry for the late reply. I've applied the patch to the cl-opengl-thomas
branch.

-- 
Luís Oliveira
http://student.dei.uc.pt/~lmoliv/

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