Hello Mikael, Mikael Lax <[EMAIL PROTECTED]> writes: > I've implemented some of the functions in section 6.1.14 Shader and > Program Queries. This also led to the FIXMEs in get-active-attrib and > get-active-uniform being fixed (they relied on fixed buffer-sizes > which are now queried).
Sorry for the late reply. I've applied the patch to the cl-opengl-thomas branch. -- Luís Oliveira http://student.dei.uc.pt/~lmoliv/ _______________________________________________ cl-opengl-devel mailing list cl-opengl-devel@common-lisp.net http://common-lisp.net/cgi-bin/mailman/listinfo/cl-opengl-devel